Android-based method and system for constructing image rendering engine
An image rendering, Android system technology, applied in the field of image rendering processing, can solve problems such as low rendering thread running efficiency, and achieve the effect of improving video rendering performance, improving operating efficiency, and improving scalability
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Embodiment 1
[0038] Such as figure 1 As shown, it is the method flow of the Android system-based image rendering engine construction method described in Embodiment 1 of the present application, including:
[0039]Step 101, create a local window object, transmit image data of the local window object to a corresponding underlying interface, and establish a connection between the local window object and a rendering thread.
[0040] For step 101, the part responsible for the display function in the mobile terminal system is called the window system. The window system reflects the corresponding data that can be displayed on the screen, and the user can watch it. When the user chooses to watch the video, the video window interface acts as The local window object is created in the background of the mobile terminal system.
[0041] Further, after the direct connection between the local window object and the rendering thread is established, the originality of the rendering thread connection is gua...
Embodiment 2
[0050] Such as figure 2 As shown, it is the method flow of the Android system-based image rendering engine construction method described in Embodiment 2 of the present application, including:
[0051] Step 201, create a local window object, transmit the image data of the local window object to the corresponding underlying interface, and establish a connection between the local window object and the rendering thread.
[0052] Step 202, after the image data in the data thread other than the rendering thread is transmitted to the specified resource storage space, the script information data generated in advance according to the image data is sent to the underlying interface to be rendered with the last saved one Process and generate the executed script information data for comparison, if they are the same, start the rendering thread for image rendering; if they are different, perform initialization processing to generate the corresponding rendering thread and then perform image ...
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