Marine scalar field volume rendering method based on earth sphere model
A volume rendering and scalar field technology, which is applied in the field of ocean scalar field volume rendering based on the earth sphere model, which can solve the problems of complex data structure, surge in data volume, and inability to integrate the earth sphere model, and achieves good visualization effect and high rendering efficiency. , the effect of good scalability
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[0045] The preferred embodiments of the present invention will be described in further detail below in conjunction with the accompanying drawings.
[0046] The ocean scalar field volume rendering method based on the earth sphere model provided by the present invention:
[0047] 1) The traditional ray casting algorithm is improved by adopting an arc body composed of six grid surfaces instead of a cube as the proxy geometry. The cube refers to the proxy geometry of the traditional ray casting algorithm. By changing the cube proxy geometry in the traditional algorithm to a spherical proxy geometry with a specified radius, latitude and longitude range and thickness, coordinate transformation is performed during the ray projection process, and the ray projection path is converted from world coordinates to latitude and longitude coordinates to achieve The correct value and accumulation in the volume data finally realize the visualization of the ocean scalar field data based on the sphere...
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