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Cloud game realizing method and system

An implementation method and technology of cloud games, applied in the field of cloud computing, can solve the problems of increasing the complexity of game operations and inconveniencing players

Inactive Publication Date: 2014-10-08
TIANJIN MIYOU TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In this way, players can only be limited to one terminal device when playing a multiplayer stand-alone game, which increases the complexity of game operation and the inconvenience of players.

Method used

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  • Cloud game realizing method and system
  • Cloud game realizing method and system
  • Cloud game realizing method and system

Examples

Experimental program
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Embodiment Construction

[0034] In order to make the above objectives, features and advantages of the application more obvious and understandable, the application will be further described in detail below in conjunction with the drawings and specific implementations.

[0035] Reference figure 1 , Shows a flowchart of a cloud game implementation method of this application.

[0036] Step S11: The server receives a control instruction from the client, where the number of the client is ≥2.

[0037] The client is installed on a user terminal device, which includes a PC, a TV, a portable terminal, a tablet, a projector, and other devices with display and decoding capabilities.

[0038] The client refers to software developed by a game developer, which has the ability to receive picture data and network communication data, as well as decoding capabilities.

[0039] There are two main types of cloud servers. One is a VPS server. The server uses virtual software, VZ, VM or its own virtualization tools, and virtualizes o...

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PUM

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Abstract

The invention provides a cloud game realizing method and system. The method comprises the steps that a server receives a control instruction of clients, wherein the number of the clients is more than or equal to 2; the server generates a corresponding original cloud game picture data according to the control instruction; the server captures and codes the original cloud game picture data, and duplicates the coded original cloud game picture data according to the number of the client; and the server respectively sends the original cloud game picture data and the duplicated cloud game picture data to the clients. According to the invention, multiple people and multiple screens play the same single cloud game online through the same server.

Description

Technical field [0001] This application relates to the field of cloud computing, and in particular to a method and system for implementing cloud games. Background technique [0002] Cloud computing refers to the delivery and use mode of IT infrastructure, which refers to the acquisition of required resources through the network in an on-demand and easy-to-expandable manner; broadly cloud computing refers to the delivery and use mode of services, which refers to the on-demand and easy-to-scalable manner through the network Get the services you need. This service can be related to IT and software, the Internet, or other services. Cloud Computing refers to Grid Computing, Distributed Computing, Parallel Computing, Utility Computing, Network Storage Technologies, Virtualization, Load balance (Load Balance) and other traditional computer and network technology development and integration products. [0003] Cloud games based on cloud computing open up the scope of cloud computing appl...

Claims

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Application Information

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IPC IPC(8): H04L29/08H04L29/06
Inventor 邓迪
Owner TIANJIN MIYOU TECH
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