An interactive method between a video game server and client
A technology of video game and interaction method, applied in the field of interaction between video game server and client, can solve problems such as insufficient user experience, and achieve the effect of fast communication and good user experience
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[0036] The preferred embodiments of the invention will be further described in detail below.
[0037] Such as figure 1 and 2 As shown, a method for interacting between a video game server device and a client device is characterized in that it includes the following steps:
[0038] S1, the server device is started, and the server of the server device is turned on. The server can be an asynchronous and non-blocking server, so that the connection can be made quickly and accurately, and a large number of client devices (remote control devices) can communicate with the server ( Server side) to connect to achieve the purpose of multi-person interaction on the same screen. The server device can be a smart TV (display device) or a smart TV box, that is to say, the server can run on a smart TV or a smart TV box. The application program of the server device The game uses the server of the server device, and when the game is started, the server device is initialized.
[0039] S2, the...
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