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Simulation system for dynamically generating three-dimensional scene on the basis of Unity, and implementation method thereof

A three-dimensional scene, simulation system technology, applied in the direction of instrument, calculation, electrical digital data processing, etc., can solve the problem that the actual environment and on-site situation of the power communication room and communication equipment cannot be simulated realistically, and it is difficult for the communication staff to understand the communication room. There are no problems with communication equipment and visual simulation training system, so as to shorten the training period, improve training efficiency, and flexibly check and sum up faults.

Active Publication Date: 2015-11-11
STATE GRID CORP OF CHINA +3
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the current communication simulation software system, the virtual network simulation is mainly based on the communication principle, which cannot truly simulate the actual environment and the actual situation of the power communication room and communication equipment running on the network, and the training is not conducive to communication work. Personnel have a better understanding of the on-site communication room and communication equipment
Training in the on-site environment of the communication room is not only easy to damage expensive equipment and cause great economic losses, but also easily interrupts the business running on the network, causing unpredictable and serious consequences
However, currently there is no visual simulation training system that is based on the real field environment and can dynamically generate three-dimensional power communication scenes.

Method used

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  • Simulation system for dynamically generating three-dimensional scene on the basis of Unity, and implementation method thereof
  • Simulation system for dynamically generating three-dimensional scene on the basis of Unity, and implementation method thereof
  • Simulation system for dynamically generating three-dimensional scene on the basis of Unity, and implementation method thereof

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Embodiment Construction

[0050] Attached below Figure 1~4 The present invention is further described.

[0051] Examples, see Figure 1~4 : It includes a three-dimensional simulation model library, a scene configuration file library, a three-dimensional scene simulation module and a data communication module; the three-dimensional scene simulation module includes a scene display module and a scene operation module, and the control output of the scene operation module is connected to the scene display The instruction input end of the module; the output end of the three-dimensional simulation model library and the scene configuration file library are connected to the data input end of the scene display module, and the scene operation module communicates with the external equipment simulation program through the data communication module.

[0052] The three-dimensional simulation model library includes a communication machine room model library and a communication equipment model library;

[0053] The ...

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Abstract

The invention discloses a simulation system for dynamically generating a three-dimensional scene on the basis of Unity. The simulation method comprises a three-dimensional simulation model library, a scene configuration file library, a three-dimensional simulation module and a data communication module, wherein the three-dimensional simulation module comprises a scene display module and a scene operation module; and the output end of the three-dimensional simulation model library and the output end of the scene configuration file library are connected with a data input end of the scene display module. The implementation method of the simulation system comprises the following steps: 1) creating a three-dimensional model; 2) reading a user-defined configuration file from the Unity, and automatically generating the three-dimensional scene simulation module; 3) newly building a monitoring thread in the three-dimensional scene simulation module, and obtaining required external real-time data from an external equipment simulation program; and 4) operating equipment or repairing equipment faults in a three-dimensional scene, and sending operation information to the external equipment simulation program for simulation calculation and judgment. The simulation system has the advantages of being visual in observation, can receive and send simulation data in real time and is tightly combined with actual power system communication work.

Description

technical field [0001] The invention belongs to the technical field of power system communication simulation, and specifically relates to a simulation system for dynamically generating a three-dimensional scene based on Unity and an implementation method thereof, which is suitable for three-dimensional scene simulation of various communication rooms and communication transmission equipment in the power communication simulation system, and is mainly used for For the training of power system communication staff, communication equipment operation maintenance and maintenance test personnel. Background technique [0002] With the development of power system automation technology, the power system communication network has become a key factor in information transmission and automation control. This requires the simulation training system used for the training of power system communication staff to be more modern and more realistic, so as to achieve the training purpose of efficien...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F17/50G06T17/00
Inventor 田青郝雪耿立卓贺建明易克难钟成刘璐杨选怀武晓威王兰香王全
Owner STATE GRID CORP OF CHINA
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