4D video rendering method

A video and 4D technology, applied in the field of 4D video rendering, can solve the problems of low processing efficiency, poor fidelity of shooting objects, and large amount of texture map calculation, so as to achieve the effect of improving processing efficiency and high fidelity

Active Publication Date: 2018-04-17
长沙立体视线科技有限公司
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  • Abstract
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  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The purpose of the present invention is to provide a 4D video rendering method, which solves the technical problems of the existing textur

Method used

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Embodiment Construction

[0049] The drawings constituting a part of the present invention are used to provide a further understanding of the present invention, and the schematic embodiments and descriptions of the present invention are used to explain the present invention, and do not constitute an improper limitation of the present invention.

[0050] see figure 1 , the 4D video rendering method provided by the present invention comprises the following steps:

[0051] Step S100: Using a multi-camera synchronous calibration method, calibrate the camera parameters of N calibration cameras, then set the color correction matrix parameters of each calibration camera, and obtain the projection matrix P of the calibration cameras (i) , arranging the calibration camera around the subject to capture an image sequence of the subject; the internal parameters include internal parameters such as the equivalent focal length of the camera and the coordinates of the principal point of the optical center.

[0052] S...

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Abstract

The invention provides a 4D video rendering method comprising steps of camera selection, visible patch calculation, visible patch texture extraction, fusion weight map calculation, edge blending, andsynthesis rendering. With the method, texture chartlet rendering is carried out on a three-dimensional model of a main scene body obtained by 4D capturing from shot multi-camera image data efficientlywith high quality, so that the three-dimensional model is able to represent a 4D video effect vividly.

Description

technical field [0001] The present invention relates to the field of multimedia technology, in particular to a 4D video rendering method. Background technique [0002] 4D video includes four dimensions: three-dimensional space and one-dimensional time. 4D holographic capture refers to a high-quality, realistic 4D virtual reproduction method for static or dynamic scenes in real space. Existing 3D movies usually form a left and right eye imaging view on the viewing angle of the user, thereby forming a 3D stereoscopic viewing experience from the user's viewing angle. In fact, it only obtains 2.5-dimensional depth information and does not restore it. Get a true 3D view of your subject. [0003] High-quality real-time 4D video has many potential applications in virtual reality (VR), augmented reality (AR) or mixed reality (MR). For example, it can be used for character creation in 3D games and 3D animation. In the field of clothing, 4D video can realize scenes such as virtual ...

Claims

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Application Information

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IPC IPC(8): G06T15/00G06T15/04G06T17/20G06T7/80
CPCG06T15/005G06T15/04G06T17/20G06T2207/10016G06T7/85
Inventor 张旺谭金开周晓辉
Owner 长沙立体视线科技有限公司
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