Object obtaining system and method for cloud rendering
A technology for acquiring systems and objects, applied in the field of cloud rendering object acquisition systems, can solve problems such as reducing the real-time performance of cloud rendering, affecting bandwidth, bandwidth waste, etc., to achieve the effect of avoiding repeated downloads, reducing bandwidth requirements, and improving utilization
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Embodiment 1
[0033] Such as figure 1 As shown, an object acquisition system for cloud rendering provided by Embodiment 1 of the present invention includes: a scheduling server connected through a network, an object storage server, a database server, and one or more 3D rendering servers. Wherein, the network may include local area network LAN, metropolitan area network MAN, wide area network WAN, TDD-LTE, FDD-LTE mobile communication network, etc., and connection methods include connection through various wired and wireless communication interfaces.
[0034] figure 2 A schematic structural diagram of a 3D rendering server in an object acquisition system for cloud rendering provided by Embodiment 1 of the present invention is shown. Such as figure 2 As mentioned above, the 3D rendering server mainly includes a 3D rendering module and a hotspot storage module. Among them, the 3D rendering module is used to establish one or more 3D rendering processes according to the rendering request, a...
Embodiment 2
[0038] image 3 It shows the main data flow of an object acquisition system for cloud rendering disclosed in Embodiment 2 of the present invention.
[0039] After the scheduling server receives the rendering request from the user or the load balancing server, it assigns the rendering request to the appropriate 3D rendering server according to the running status of the 3D rendering server under its jurisdiction, for example, the same or similar rendering has been performed within a preset time period The requested 3D rendering server, or a 3D rendering server with corresponding rendering computing resources.
[0040] The 3D rendering module in the 3D rendering server establishes a corresponding 3D rendering process according to the rendering request, and the 3D rendering process directly reads the hotspot model file from the hotspot object storage unit according to the internal storage address returned by the hotspot storage module, and calls the computing resources of the 3D r...
Embodiment 3
[0046] Combination below Figure 4 The object acquisition system and method for cloud rendering provided by Embodiment 3 of the present invention is described in detail when it is applied to the scene of displaying 3D object search cloud rendering results.
[0047] Such as Figure 4 As shown, in this application scenario, the 3D object search system 402 for processing user search requests includes: a first load balancing server 4021, a cluster cache (Memcache) database server 4023, one or more 3D object search web pages (World Wide Web , Web) server 4024.
[0048] The object acquisition system 403 for cloud rendering disclosed in the third embodiment of the present invention includes the scheduling server 4033, object storage server 4037, database server (including writable database server 4034 and readable database server 4035), and One or more 3D rendering servers 400 further include: a second load balancing server 4031 , a third load balancing server 4032 , and one or mor...
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