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Virtual Sculpture Method Based on Augmented Reality

A technology of augmented reality and sculpture, applied in the field of virtual sculpture, can solve the problems of high threshold of use and complicated operation

Active Publication Date: 2021-05-14
SOUTH CHINA UNIV OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

But at the same time, the threshold for using these modeling software is becoming higher and higher, and the operation is becoming more and more complicated. Beginners have to spend a lot of energy to master the operation methods of these software

Method used

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  • Virtual Sculpture Method Based on Augmented Reality
  • Virtual Sculpture Method Based on Augmented Reality
  • Virtual Sculpture Method Based on Augmented Reality

Examples

Experimental program
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Embodiment Construction

[0066] The present invention will be described in further detail below in conjunction with the examples, but the embodiments of the present invention are not limited thereto. If there are any parts that are not specifically described in detail below, those skilled in the art can realize or understand with reference to the prior art.

[0067] like figure 1 , this example is based on the virtual sculpture method of augmented reality, comprising the following steps:

[0068] S1. Acquisition of gesture data;

[0069] S2. Coordinate system registration and gesture modeling;

[0070] S3, virtual reality collision detection;

[0071] S4. Deformation of the sculpture model.

[0072] Said step S1 comprises the following steps:

[0073] Gesture data is obtained through the Leap Motion sensor. During the acquisition process, there are some equipment errors and environmental noise errors, so the pose data of the gesture can be estimated by the Kalman filter algorithm.

[0074] The Ka...

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Abstract

The invention discloses a virtual sculpture method based on augmented reality, which allows the operator to complete the function of virtual sculpture in the scene of augmented reality through his own three-dimensional gestures, including the following three steps: S1, acquisition of gesture data; S2, coordinates System registration and gesture modeling; S3, virtual-real collision detection; S4, deformation of sculpture models. The present invention proposes a virtual sculpture method based on augmented reality. This method acquires the gesture data of the operator through the sensor, and then completes the function of virtual sculpture in the augmented reality scene through the augmented reality helmet. The whole sculpture process is very natural. , concise and efficient.

Description

technical field [0001] The invention belongs to the fields of augmented reality and human-computer interaction, and relates to a virtual sculpture method based on augmented reality. Background technique [0002] Traditional sculptures are carved by sculptors with carving knives. This method not only wastes carving materials, but also requires relatively high carving skills. It is often difficult to undo and start over if you make a mistake. With the increasing power of computers, there are more and more software for 3D modeling through computers, and people can use these software to build various 3D models. But at the same time, the threshold for using these modeling software is becoming higher and higher, and the operation is becoming more and more complicated. Beginners have to spend a lot of energy to master the operation methods of these software. As we all know, human hands are one of the most flexible organs, and human hands can make various gestures. For example, dea...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01G06F3/0487G06T19/00
CPCG06F3/017G06F3/0487G06T19/00G06T2210/21
Inventor 杜广龙邵亨康张平陈晓丹陈明轩
Owner SOUTH CHINA UNIV OF TECH