A bilinear traveltime disturbance interpolation method for 3D seismic ray tracing
A technology of ray tracing and interpolation method, applied in the field of seismic exploration, to achieve the effect of high-precision calculation, easy implementation and high calculation accuracy
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0056] Such as Figure 1 to Figure 6 As shown, the bilinear traveltime disturbance interpolation method of the three-dimensional seismic ray tracing of the present invention comprises the following steps:
[0057] Step S1: Establish a three-dimensional velocity model, determine the size of the discrete grid in each formation according to the interface of each formation and the velocity change, discretize the three-dimensional velocity model into a series of irregular hexahedral units, and set the position of the shot point and the receiving point;
[0058] Step S2: if figure 2 As shown, starting from the shot point, the wavefront is expanded using the group wavefront expansion algorithm (GMM). Record the wave front travel time value at the shot point as 0, and record K=2, indicating that the wave front travel time has been obtained at this location. The wave front travel time values of other grid nodes are all recorded as infinity, and K=0, which means that the grid node ...
Embodiment 2
[0096] In order to further explain the realization idea and implementation process of this method and prove the accuracy of the method, the three-dimensional velocity model is used for testing, and the calculation results are compared with the calculation results of the three-dimensional linear travel time interpolation method. Because the theoretical ray of the uniform-velocity model is a straight line, the uniform-velocity model is chosen to facilitate the explanation of ray tracing and traveltime calculation errors.
[0097] S1: Establish a constant velocity model with a speed of 2000m / s, and the model size is 3500×3500×3500m 3 , the discrete grid size is 50×50×50m 3 , the shot point is located at (1000m, 1000m, 3200m), and there are 9 receiving points in total, which are evenly distributed at a distance of 400m on the straight line connecting receiving point 1 (3000m, 200m, 0m) and receiving point 9 (3000m, 3400m, 0m);
[0098] S2: Apply the group wavefront expansion algo...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


