Submarine topography analog simulation method based on multi-scale chart data
A sea chart data and simulation technology, which is applied in image data processing, design optimization/simulation, 3D modeling, etc., can solve the problems of insufficient fineness of seabed terrain simulation and simulation, and achieve strong self-adaptation and easy data acquisition
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[0049] Embodiments of the present invention will be described in further detail below in conjunction with the accompanying drawings.
[0050]A method for simulating seabed terrain based on multi-scale chart data, comprising the following steps:
[0051] Step 1. Estimating the optimal scale of multi-scale chart data, the specific method is:
[0052] (1) The user inputs the geographic space range (rectangle) TargetRect to be queried;
[0053] ⑵Calculate the actual area T of TargetRect (unit: m 2 ), the water depth point processing limit is estimated to be MaxCount, and the overall average value of the water depth interval is estimated to be D (unit: m).
[0054] (3) Estimate the average occupied area A of a single water depth point (unit: m 2 ), A=T / MaxCount.
[0055] (4) The denominator of the best estimated scale is M, M=Sqrt(A) / D.
[0056] Below to figure 1 The rhombus distribution of water depth derived from US5NC17M.000 is given as an example to illustrate this step....
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