A spatial positioning method of virtual reality system based on depth perception
A technology of depth perception and virtual reality, applied in the field of virtual reality, can solve problems such as inequalities in the position of virtual cameras, failure of users, and inability to interact correctly, so as to improve the virtual-real interactive experience and relieve motion sickness
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment
[0061] A spatial positioning method for virtual reality systems based on depth perception, such as figure 2 shown, including the following steps:
[0062] Step S1: Modeling the depth perception of the human visual system in the virtual space based on the visual fixation point, the specific implementation steps are as follows:
[0063] S1.1. Real-time tracking of gaze point:
[0064] At time t, when the human eye passes through the binocular parallax image I displayed on the left and right displays of the VR helmet tl and I tr Gaze at a target point in virtual space When , the binocular line of sight direction is obtained by the line of sight tracking algorithm based on pupil corneal reflection technology, and then the closest point of the two lines of sight in space is solved according to the knowledge of spatial analytic geometry, which is the point of sight fixation; The coordinates of the 3D gaze point in the space coordinate system are The superscript V represents ...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com