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Scene data processing method and device, computer equipment and storage medium

A technology for computer equipment and scene data, applied in the field of data processing, can solve the problems of slow scene loading, long scene loading time, affecting user experience, etc. The effect of loading speed

Pending Publication Date: 2020-04-28
米哈游科技(上海)有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the process of implementing the present invention, the inventor found that the existing technology has the following defects: if there are too many object data in the scene, the loading time of the scene will be too long, and the loading speed of the scene will be too slow, thereby affecting the user experience

Method used

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  • Scene data processing method and device, computer equipment and storage medium
  • Scene data processing method and device, computer equipment and storage medium
  • Scene data processing method and device, computer equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0026] figure 1 It is a flow chart of a scene data processing method provided by Embodiment 1 of the present invention. This embodiment is applicable to the situation of fast loading scenes, and the method can be executed by a scene data processing device, which can be implemented by software and / or hardware It can be realized in a way, and can generally be integrated in computer equipment. Correspondingly, such as figure 1 As shown, the method includes the following operations:

[0027] S110. Obtain associated information data of the target virtual object in the scene.

[0028] Wherein, the target virtual object may be a part of virtual objects included in the scene. The associated information data may be edited by an editor and used to realize the loading function of the target virtual object. The embodiment of the present invention does not limit the specific data type and data content of the associated information data.

[0029] In the embodiment of the present inventi...

Embodiment 2

[0049] figure 2 It is a schematic diagram of a scene data processing device provided in Embodiment 2 of the present invention, such as figure 2 As shown, the device includes: an associated information data acquisition module 210, an associated information data storage module 220, and an associated information data deletion module 230, wherein:

[0050] An associated information data acquisition module 210, configured to acquire associated information data of the target virtual object in the scene;

[0051] An associated information data saving module 220, configured to save the associated information data of the target virtual object in a target data file;

[0052] The association information data deletion module 230 is configured to delete the association information data of the target virtual object in the scene.

[0053] In the embodiment of the present invention, by saving the obtained related information data of the target virtual object in the scene to the target dat...

Embodiment 3

[0065] image 3 It is a schematic structural diagram of a computer device provided by Embodiment 3 of the present invention. image 3 A block diagram of a computer device 312 suitable for implementing embodiments of the invention is shown. image 3 The computer device 312 shown is only an example, and should not impose any limitation on the functions and scope of use of the embodiments of the present invention.

[0066] Such as image 3 As shown, computer device 312 takes the form of a general-purpose computing device. Components of computer device 312 may include, but are not limited to: one or more processors 316, storage 328, bus 318 connecting various system components including storage 328 and processor 316.

[0067] Bus 318 represents one or more of several types of bus structures, including a memory bus or memory controller, a peripheral bus, an accelerated graphics port, a processor, or a local bus using any of a variety of bus structures. For example, these archit...

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PUM

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Abstract

Embodiments of the invention disclose a scene data processing method and device, computer equipment and a storage medium. The method comprises the steps of obtaining associated information data of a target virtual object in a scene; storing the associated information data of the target virtual object into a target data file; and deleting the associated information data of the target virtual objectin the scene. According to the technical scheme of the embodiment of the invention, the scene loading time can be shortened, so that the scene loading speed is increased.

Description

technical field [0001] The embodiments of the present invention relate to the technical field of data processing, and in particular to a scene data processing method, device, computer equipment, and storage medium. Background technique [0002] Scene loading is widely used in the field of computer software applications, especially in the field of game interface design, the link of scene loading is indispensable. [0003] In the prior art, in order to realize the scene loading function, it is usually necessary to edit the scene data to be loaded in an editor, such as related data of various objects. The edited scene data is directly saved in the scene, and when the scene is loaded, all the edited objects will be loaded. [0004] In the process of implementing the present invention, the inventor found the following defects in the prior art: if there are too many object data in the scene, it will take too long to load the scene and the loading speed of the scene is too slow, t...

Claims

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Application Information

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IPC IPC(8): G06F9/445
CPCG06F9/44521
Inventor 马晓波
Owner 米哈游科技(上海)有限公司
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