Method and system for controlling parameters of force feedback device in real time by using Unity engine
A real-time control and force feedback technology, applied in the input/output process of data processing, input/output of user/computer interaction, image data processing, etc., can solve the limitations of simulated surgery and improve flexibility and experience Effect
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[0038] The present invention uses the Unity engine combined with the OpenHaptics interface of the GeomagicTouch force feedback device, and through the form of local plug-ins, proposes to realize the two-way interaction of the simulated surgical scene, so that the user can dynamically add and delete the force feedback objects in the scene, modify the parameters of the force feedback objects, Modify the mapping space of somatosensory equipment to make the surgical simulation process more realistic and flexible.
[0039] Such as figure 1 Shown, in order to solve the above problem, the present invention comprises following three main modules (hereinafter referred to as module 1. 2. 3.): 1. C++ end class library file, the function interface that provides force feedback ball, calls for Unity end. At the same time, the synchronized somatosensory object information in the Unity scene is saved; ②The C# file on the Unity side calls the C++ class library in the form of a local plug-in, a...
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