Texture rendering method and system for real-time three-dimensional human body reconstruction, chip, equipment and medium

A real-time three-dimensional, human body technology, applied in the direction of image data processing, 3D image processing, animation production, etc., to achieve the effect of achieving fidelity, high fidelity, and eliminating color cracks
CN111243071AInactive Publication Date: 2020-06-05PLEX VR DIGITAL TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
PLEX VR DIGITAL TECH CO LTD
Publication Date
2020-06-05
Estimated Expiration
Not applicable · inactive patent

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Abstract

The invention discloses a texture rendering method and system for real-time three-dimensional human body reconstruction, a chip, equipment and a medium. The method comprises the steps of obtaining a current human body model and a depth image of a shooting object; selecting a current human body model as a standard model, reprojecting the vertex of the standard model to the depth image, extracting color information and image coordinates corresponding to the vertex, wherien the color information is a color initial value, and the image coordinates are converted into texture coordinates; calculating a weighted sum of the subsequent color information of the vertex of the human body model and the color initial value to serve as a new color of the vertex of the standard model; calculating sub-texture maps and sub-masks of the current human body model, and combining the sub-texture maps and the sub-masks into a complete texture map and mask; and performing rendering according to the texture mapand the texture coordinates. According to the method, generation and optimization of required textures can be rapidly completed based on the GPU, a high-quality texture atlas is obtained, and color cracks caused by illumination changes are eliminated. A human body model generated in a multi-camera system can be rendered, and a good visual reality sense is achieved.
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Description

technical field

[0001] The invention relates to the field of three-dimensional reconstruction of computer vision and computer graphics, in particular to a texture rendering method, system, chip, device and medium for real-time three-dimensional human body reconstruction. Background technique

[0002] With the development of stereoscopic vision technology and the gradual popularization of virtual reality / augmented reality (VR / AR) technology, how to obtain the real 3D model of the human body in daily life has become a research hotspot and difficulty, especially in capturing human motion in dynamic scenes ;The real 3D model of the human body is widely used, and can be used in digital animation, film and television-level character action special effects collection and remote conferences, etc.

[0003] Real-time 3D human body reconstruction mainly includes two aspects: geometry optimization and texture mapping. Geometry optimization refers to the process of accurately generating...

Claims

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