Simulation experience device based on 3D animation design

A 3D animation and main body technology, applied in the field of simulation experience, can solve problems such as insufficient fixation, falling of the device, and inability to enhance the heat dissipation effect, so as to achieve a good heat dissipation effect

Active Publication Date: 2021-02-26
JIANGXI SCI & TECH NORMAL UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to solve the above-mentioned technical problems, the present invention provides a simulation experience device based on 3D animation design, to solve the problem that the existing 3D simulation experience equipment is not fixed enough, cannot be automatically tightened and fixed, and cannot be fixed while being fixed. Enhance the heat dissipation effect, and when the existing 3D simulation experience equipment is used and placed on the support frame, if it encounters a collision, the equipment is prone to fall, which is likely to cause property damage

Method used

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  • Simulation experience device based on 3D animation design
  • Simulation experience device based on 3D animation design
  • Simulation experience device based on 3D animation design

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Embodiment

[0034] as attached figure 1 to attach Figure 8 Shown:

[0035]The present invention provides a simulation experience device based on 3D animation design, comprising a main body 1, a support plate 2, a turning plate 3, an adjustment plate 4, a connecting plate 5, a support block 6 and a bottom piece 7; the main body 1 is the body of the 3D simulation experience device , and the main body 1 is a rectangular structure; the support plate 2 is installed on both sides of the bottom of the main body 1, and the rotating shaft of the support plate 2 is inserted into the inside of the adjustment groove 102; the flip plate 3 is at the bottom of the main body 1 and the support plate 2, and the flip plate The rear end of 3 is provided with a rotating shaft; the support block 6 is above the connecting plate 5, and the top of the support block 6 is embedded in the wedge-shaped grooves on both sides of the front end of the flip plate 3, and the embedded block 601 of the support block 6 is e...

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Abstract

The invention provides a simulation experience device based on 3D animation design, and relates to the technical field of simulation experience. When in use, an existing 3D simulation experience equipment has the following problems that fixing is not firm enough, automatic tightening and fixing cannot be achieved, and the heat dissipation effect cannot be enhanced while fixing is conducted. The simulation experience device aims to solve the above problems and comprises a body, supporting plates, an overturning plate and adjusting plates. The body is a 3D simulation experience device body and is of a rectangular structure. The supporting plates are installed on the two sides of the bottom of the body, and rotating shafts of the supporting plates are inserted into adjusting grooves. The overturning plate is positioned at the bottoms of the body and the supporting plates. The adjusting plates are used for being installed in inner grooves through springs and can receive power through stress pieces to move, then the stress pieces can drive contact plates made of rubber to move, the contact plates can make contact with and be fixed to the supporting plates, the stress pieces continuouslyreceive power of the springs, and then the supporting plates are continuously tightened and fixed.

Description

technical field [0001] The invention belongs to the technical field of simulation experience, and more specifically relates to a simulation experience device based on 3D animation design. Background technique [0002] When designing 3D animation, it is usually necessary to project the animation effect to experience its simulation effect, and a 3D projector is usually used for projection. [0003] For example, the application number: CN201410087147.9 relates to a device for realizing a 3D stereo simulation game, including a 3D TV set, two cameras, an image processor, 3D glasses and game props; the USB interface between the camera and the image processor connected, used to acquire the images of the player and the game props, to analyze information such as the position and direction of the player and the game props; the 3D TV outputs the images and simultaneously outputs the synchronization signal to provide synchronization for the 3D glasses signal; the game prop communicates...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): F16M11/04H05K7/20
CPCF16M11/04H05K7/20
Inventor 陈姣娇
Owner JIANGXI SCI & TECH NORMAL UNIV
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