Photon collection method and photon mapping rendering method based on shared video memory optimization
A photon collection and photon mapping technology, which is applied in the field of photon mapping and rendering, can solve the problems of blurring and easy deviation of photon mapping methods, and achieve the effect of improving rendering efficiency.
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[0042] The present invention will be described in further detail below through specific embodiments and accompanying drawings.
[0043] The technical scheme process that the present invention adopts is as figure 1 As shown, the steps include:
[0044] Step 1: Divide the 3D scene space evenly into a large number of cubic grids, and number them starting from 0. These cubic grids constitute a grid network. For convenience, the side length of each grid is set to the size r of the photon search radius, so that each point only needs to visit the 3×3×3 area centered on the small cube it is in when searching. All possible contributing photons are searched.
[0045] First, calculate the origin position and size of the entire grid. Objects in the entire 3D scene are usually composed of triangular grids, which can be contained by a bounding box. The origin of the grid grid can be set to the vertex with the smallest coordinates in each dimension of the bounding box, which is recorded a...
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