Method and device for playing over-the-scene animation in VR (Virtual Reality) project
A playback method and playback device technology, applied in the field of virtual reality, can solve the problems of inconvenient and inability to see the appearance of the map, and achieve the effects of low power consumption, low loss, and high stability
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[0031] The following will clearly and completely describe the technical solutions in the embodiments of the application with reference to the drawings in the embodiments of the application. Apparently, the described embodiments are only some of the embodiments of the application, not all of them. Based on the embodiments in this application, all other embodiments obtained by those skilled in the art without making creative efforts belong to the scope of protection of this application.
[0032] The term "and / or" appearing in this application may be an association relationship describing associated objects, indicating that there may be three relationships, for example, A and / or B may indicate: A exists alone, and A and B exist simultaneously , there are three cases of B alone. In addition, the character " / " in this application generally indicates that the contextual objects are an "or" relationship.
[0033] The terms "first", "second" and the like in the specification and clai...
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