Target time setting game system considering network game
A standard time, game technology, applied in the field of game messaging system, can solve the problem of time-consuming, unable to end the game, etc.
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[0085] Hereinafter, embodiments of the present invention will be described based on the drawings. First, the configuration of the gaming machine of this embodiment will be described. Fig. 1 is a block diagram showing the overall configuration of a game machine. In FIG. 1, the game machine is composed of a device main body and a controller 21. In addition, a CD-ROM 23, which is a mechanically readable recording medium on which image data, sound data, game programs, and the like are recorded, is loaded into the main body of the apparatus, and a monitor 22 is connected at the same time.
[0086] The main body of the device consists of CPU1, graphics data generation processor 3 directly connected to CPU1, interface circuit 4 interconnected with CPU1 via bus (address bus, data bus, and control bus) 2, main memory 5, ROM6, expansion circuit 7, parallel Port 8, serial port 9, graphics processor 10, sound processor 12, decoder 14, and interface circuit 19, buffer 11 connected to graphics ...
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