System and method for using image analysis of user interface signals for program control

a user interface and image analysis technology, applied in the field of interactive computer systems and methods, can solve the problems of not being able to adjust the skill level in a convenient way, and the user does not even know

Inactive Publication Date: 2008-04-24
AVAGO TECH WIRELESS IP SINGAPORE PTE
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, when user skill levels must be set before a game is started there is not a convenient way in which the user can adjust the skill level short of restarting the game.
Often, the user does not even know that the skill level is wrong for that user.

Method used

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  • System and method for using image analysis of user interface signals for program control
  • System and method for using image analysis of user interface signals for program control
  • System and method for using image analysis of user interface signals for program control

Examples

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Embodiment Construction

[0014]As shown in FIG. 1, one embodiment of the present invention includes a user visual interface, such as device 22, which communicates with processor 12 via processing circuit 30. The program code or algorithm for a game program may be stored in a memory device, such as memory 14, and executed by processor 12. The processing shown in circuit 30 (as will be discussed with respect to FIG. 3) can be accomplished in circuitry, in software as part of an algorithm, or partially in each. The processing or circuitry can be separate from, or integral to, processor 12.

[0015]User interface 22 may be a stand alone device as shown in FIG. 2 where the visual input device is shown marked on top of display 201, or it can be incorporated into a computer mouse, a game controller, a joystick, or any other device, such as keyboard 202, through which the player is able to input his / her actions into processor 12. Device 22 can be an analog or digital camera or an LED display for capturing images, such...

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PUM

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Abstract

Advantage is taken of the fact that as a player becomes uncomfortable, visually observable aspects of the player's physiological state, such as the frequency of eye blinks, may change. By analyzing such changes and/or other image changes, as obtained from signals generated by an input device, the system is able to determine changes in a player's comfort level and change the game accordingly.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS[0001]The present application is related to concurrently filed, co-pending, and commonly-assigned U.S. patent application Ser. No. ______, Attorney Docket No. 70051558-01, entitled “SYSTEM AND METHOD FOR USING WAVELET ANALYSIS OF A USER INTERFACE SIGNAL FOR PROGRAM CONTROL,” the disclosure of which is hereby incorporated herein by reference.TECHNICAL FIELD[0002]The present invention relates generally to interactive computer systems and methods, and more particularly to systems and methods for using image analysis of a user interface signal to control a program.BACKGROUND OF THE INVENTION[0003]Electronic games using computers, game consoles or hand held consoles typically employ an input device, a processor, and a visual display. The input device can be a mouse, joystick or other form of controller which allow the player to input responses into the processor. The processor can be a part of a computer system or it can be a dedicated game system, ...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24
CPCA63F13/00A63F2300/6027A63F2300/1087A63F13/213
Inventor VENKATESH, SHALINILAKSMANAN, SRINIVASAN
Owner AVAGO TECH WIRELESS IP SINGAPORE PTE
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