Demonstration document realization method based on three-dimensional information in three-dimensional scene
A technology for presentation documents and 3D scenes, applied in the field of computer science, can solve the problems of complex operation and simple and dull effects of 3D editing systems, and achieve the effects of reducing system resources, improving presentation, and enhancing fluency
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Embodiment 1
[0038] A kind of realization method based on the three-dimensional information demonstration document in the three-dimensional scene that the present invention describes, take the windows XP operating system as the working environment, take the ogre real-time graphics rendering engine as the basis, adopt the following architecture, the method includes eight systems working together to complete , which are 3D graphics rendering engine, 3D slide generation setting system, scene template library system, object library system, connection relationship processing system, rare texture processing system, text input editing system and 3D presentation document content format interface. As shown in Figure 2, the basic implementation process of the present invention includes the following steps:
[0039] a) Start the 3D graphics rendering engine to load the scene template library and the object library and perform real-time rendering;
Embodiment 2
[0070] The equipment and method used are basically the same as in Example 1, the only difference is that in step c, any object in the three-dimensional space is used as a slideshow to realize a single three-dimensional slideshow, only need to select the object and set it as a slideshow attribute, it can be realized to input text on it, directly as three-dimensional slide for three-dimensional object object, and display text on it, the present invention uses Multitexture (multiple texture technology) or Decal channel technology to realize.
[0071] Multi-texture technology refers to the technology that multiple textures can be mixed and displayed on the 3D object to improve the rendering effect. The present invention uses the text layer as a layer of texture in the multi-texture, and mixes and superimposes it on the original texture of the object.
[0072] 3D real-time rendering needs to deal with a lot of rendering passes, among which the Decal (printing) pass belongs to one of...
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