Game movie distribution method and system

A technology of sending system and animation, applied in the field of game animation sending system, can solve the problems of only going to the game center when on vacation, limited animation display ability, etc.

Active Publication Date: 2009-10-07
BANDAI NAMCO ENTERTAINMENT INC
View PDF1 Cites 22 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in order to see how other players play the game, they have to go to the game center, etc., which is a pity for players who are busy with work or study every day and can only go to the game center when they are on vacation.
[0005] Therefore, in order to meet this expectation, when it is considered to transmit the animation data of playing games in the form of animation, the most conceivable transmission destinations are small display screens such as mobile phones that can browse the Internet, and animation display. Portable Small Terminal Units with Limited Capabilities

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Game movie distribution method and system
  • Game movie distribution method and system
  • Game movie distribution method and system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0047] Hereinafter, as an embodiment to which the present invention is applied, an example of constructing an animation data generation system and a game animation distribution system for distributing a battle-type fighting game based on a commercial game device in an animation form will be described. In this case, multiple server devices are used to generate and transmit the animation data of the fighting game.

[0048] [System configuration]

[0049] figure 1 It is a system configuration diagram showing an example of the system configuration in this embodiment. The game animation transmission system 1400 in this embodiment includes a game server 1410, a replay server 1420, a capture server 1430, an animation transmission server 1440, and an animation conversion server 1450. Through the cooperation of these servers, animation data for animation transmission is generated, and In response to a request from a portable terminal device 1500 (external terminal device) that can br...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

This invention provided a game movie distribution method and system. The game movie distribution system acquires key input information input by a player using a game device when the player plays a game. The game movie distribution system controls the movement of a character based on the key input information to reproduce the game. The game movie distribution system photographs a three-dimensional virtual space using a virtual camera that is set under a camera condition defined taking account of a view using an external terminal. The game movie distribution system generates movie data based on the photographed image, and delivers the movie data to the external terminal.

Description

technical field [0001] The invention relates to a game animation sending system and a game animation sending method. Background technique [0002] In recent years, video distribution services using communication lines such as the Internet have become increasingly popular, and there are not uncommon cases where they are applied to games. For example, after concentrating the pointing operation of the player (player) and accepting all the instructions of the relevant characters, the game is played according to all the pointing operations, and the obtained game result is made into a system for animation and transmission, etc. are also known ( For example, refer to Patent Document 1). With such a system, there is a certain waiting time from inputting an instruction to obtaining a game result. Although the real-time performance is insufficient, a game image simulating multiplayer participation can be obtained. [0003] Patent Document 1: JP 2003-175284 A [0004] In addition, a...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/12A63F13/00G06T15/70A63F13/35A63F13/355A63F13/497A63F13/525A63F13/5258A63F13/833
CPCA63F13/12A63F2300/5593A63F2300/406A63F2300/538A63F2300/513A63F2300/6684A63F2300/577A63F13/30A63F2300/6661A63F13/5258A63F13/355
Inventor 石井岳宫本武彦恩田明生
Owner BANDAI NAMCO ENTERTAINMENT INC
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products