Three-dimensional grid model deformation method and system based on texture
A 3D grid and model deformation technology, applied in the field of information processing, can solve problems such as consuming a lot of time and energy, achieve fast execution speed, avoid wrinkles, and simple and fast operation
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[0031] Embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings.
[0032] Such as figure 1 as shown, figure 1 The texture-based three-dimensional mesh model deformation method in the embodiment of the present invention is shown, and the method mainly includes the following steps:
[0033] S101: Extract grid vertex positions from an existing grid model;
[0034] S102: Construct a deformation texture according to the grid vertex position and the skeleton model corresponding to the network model and its local frame information;
[0035] S103: Apply the deformed texture to the specified model to generate a deformed effect.
[0036] Specifically, the deformation texture in the method of the present invention is a feature description method applied to deformation. When computing the deformed texture, two important definitions are used: the initial pose and the constrained pose. The initial pose is generally a pose in w...
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