Logic cartoon platform system
A logical relationship and logical technology, applied in the field of computer animation, can solve problems such as special tools without logical animation
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[0020] see figure 1 , the logical animation platform system of the present invention includes a maker part and a player part. The creator part is used to make and edit logic animation; the player part is used to play logic animation.
[0021] The maker part includes an editor, a compiler and a packer: the editor is used to first import the collected and added materials as components, then process and edit the components, and convert the resulting edited components and their attached event actions and logical relations are packaged into component objects, and then sent to the compiler; the compiler is used to compile the component objects into vectors, and then passed to the packager; the packager is used to package the vectors into project master index files, The project main index file provides a function call interface for realizing event actions and logical relationships; then, according to the project main index file, contact the component objects provided by the editor a...
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