Real-time motion synthesis method based on fast inverse kinematics
A technology of inverse kinematics and motion synthesis, applied in animation production, image data processing, instruments, etc., can solve problems such as non-unique solution results, slow convergence speed of inverse kinematics algorithm, dimensionality reduction, etc., and achieve the effect of accelerating the convergence speed
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[0053] The present invention will be further described in detail below in conjunction with the drawings and specific examples:
[0054] The present invention is a real-time motion synthesis method based on fast inverse kinematics. The implementation process includes four main steps: 1. Segmentation algorithm with step size as unit; 2. Analysis of key joint points; 3. Fast inverse kinematics algorithm and balance control Strategy; 4. Data smoothing algorithm based on geometric method; On the other hand, the present invention applies the aforementioned 4 steps to a distributed system implemented on PCs and PDAs in a server-client mode. See the specific process figure 1 , Which is a schematic diagram of the overall process of the core algorithm:
[0055] Step 1: Segmentation algorithm based on step size
[0056] Before the motion data segmentation algorithm is executed, the data is preprocessed first, that is, the data is smoothed. This is because the motion capture data itself has in...
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