Graphics processing unit (GPU)-orientated large-scale terrain fast drawing method
A large-scale terrain and terrain technology, applied in the field of GPU-oriented large-scale terrain rapid rendering, to achieve high frame rate, increase the number, and improve efficiency
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[0030] In order to describe the technical content, structural features, achieved goals and effects of the present invention in detail, the following will be described in detail in conjunction with the embodiments and accompanying drawings.
[0031] see figure 1 , the present embodiment provides a GPU-oriented large-scale terrain rapid rendering method, comprising the following steps:
[0032] S1. Generate an external storage file of the original terrain; wherein, the external storage file stores a plurality of terrain blocks containing original terrain data, an index number of each terrain block, and a compressed texture corresponding to the terrain block blocks, the terrain data including texture data and elevation data;
[0033] S2. Determine the LOD level distribution of the terrain according to the preset viewpoint parameters, establish a terrain quadtree structure, traverse the terrain quadtree structure to select corresponding quadtree nodes for different LOD level deta...
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