A real-time battlefield simulation system and method based on openscenegraph
A technology of simulation system and simulation method, which is applied in the field of real-time battlefield simulation system based on OpenSceneGraph, which can solve the problems that the simulation effect of the sun, moon, stars and light changes in a day is not realistic enough, the color of the terrain is single, and there is no sense of hierarchy, so as to shorten the repetition Development, real-time data update, time-saving effects
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0057] A real-time battlefield simulation system based on OpenSceneGraph, including:
[0058] I. data layer, which provides data support for it, and said data layer includes:
[0059] Real model library: Provide real model data of weapons and equipment.
[0060] Military standard library: Provide a database of graphics and symbols that meet the Chinese military standards, and identify graphical icons of troop formation and configuration, weapon equipment, and action plans in the simulation system.
[0061] Terrain data: High-precision terrain data of the battlefield environment.
[0062] II. support layer, provides software tools for the three-dimensional rendering technology of the simulation system of the present invention, including:
[0063] OpenGL (Open Graphics Library): A professional graphics program interface with cross-programming language and cross-platform programming interface specifications.
[0064] OpenSceneGraph: an open source high-level graphics developme...
Embodiment 2
[0144] Correspondingly, according to the above-mentioned real-time battlefield simulation system based on OpenSceneGraph, an embodiment of the present invention also provides a battlefield simulation method, see Figure 5 , the method may include:
[0145] Step S1, creating a system framework and an initial OpenSceneGraph engine.
[0146] Step S2, creating a scene simulation manager and initializing the situation simulation system.
[0147] Step S3, the scheduling module 30 reads the module configuration file for analysis, analyzes the module path information and judges whether to load the module to be loaded, the module to be loaded includes an environment simulation module, a model building module and is updated by the network communication unit 410 and the frame cycle The real-time update module 40 composed of the unit 420 updates the three-dimensional environment of the entire battlefield and the attribute information of situation elements in real time through the real-ti...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com