Three-dimensional terrain model real-time smooth drawing method with combination of GPU technology
A 3D terrain and model technology, applied in the field of image processing, can solve the problems of lagging geospatial intelligence, insufficient 3D expression ability, and difficulty in meeting real-time and accurate data acquisition and visualization capabilities.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Publication Date
- 2016-02-17
- Estimated Expiration
- Not applicable · inactive patent
Smart Images
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Abstract
Description
technical field
[0001] The invention belongs to the technical field of image processing. Background technique
[0002] With the increasing maturity of aerospace technology and remote sensing technology, the spatial resolution of reconnaissance satellites orbiting low-earth orbits and sensors carried on various aircrafts is constantly improving, and digital photogrammetry technology is becoming more and more precise. The data set gathered from various remote sensing data is an important information source of geospatial intelligence, and the remote sensing image and digital elevation are the foundation and foundation of the entire spatial data framework. Under the premise of rapidly increasing application demand for such basic geographic data, the amount of satellite remote sensing imagery and digital elevation data is also increasing. How to effectively manage and utilize it has become an important issue in the fields of remote sensing data processing and geographic informati...
Examples
Embodiment Construction
[0126] 1. Researched the preprocessing process of organizing and managing terrain data, starting from the projection coordinate system used by many representation models and elevations, discussed the implementation methods of projection transformation, noise elimination and interpolation sampling in turn, in order to build multi-resolution Terrain data pyramid preparation.
[0127] 2. Study the scheme of earth space subdivision and the data organization method of multi-resolution pyramid layered blocks, and organize and store the global multi-resolution terrain data according to the file format designed in this paper; use the quadtree structure to store each data Nodes are indexed, and a fast algorithm for updating and inserting quadtrees is proposed.
[0128] 3. Research on GPU-based 3D terrain rendering enhancement technology. Analyzed the operation and division of labor at each stage of the graphics rendering pipeline, discussed the rendering algorithm combined with terrai...