Character animation creating system based on virtual reality technology

A character and animation technology, applied in the field of character animation control application system, can solve the problems of insufficient communication characteristics of the cultural industry, interactivity, and insufficient development of character flexibility, etc., to achieve clear user positioning and interactivity, and improve utilization , the effect of increasing interest

Inactive Publication Date: 2016-05-11
高明珍
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  • Abstract
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  • Claims
  • Application Information

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Problems solved by technology

[0002] Among the existing technical background design methods, the biggest shortcoming is that in the promotion of the cultural industry, the traditional hand-painted form is still used for system d

Method used

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  • Character animation creating system based on virtual reality technology

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Embodiment

[0024] Example: Refer to attached figure 1 , this embodiment uses game engine technology to create character animations, including the creation of city scenes, cultural backgrounds and environments. Use the TrackView character animation technology to perform skin mapping, color correction, camera creation animation actions, track laying and post-rendering on the produced characters. It mainly includes the following parts:

[0025] 1) A system development using texture wrapping Texturemapping texture mapping technique

[0026] Composite portraits of 3D scenes and characters using the latest texture mapping techniques. This technique is used to finely express the color information and texture of the surface of the model, which is difficult to express in modeling. The texture mapping technique projects the texture from the camera direction to the scene, and correctly sets the projection in the scene with UV coordinates. In the past, the simple projection of the camera could...

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Abstract

The present invention pertains to a character animation control application system. A character animation creating system based on a virtual reality technology is characterized by performing character animation creation by using a game engine technology, comprising creation of a city scenario, a cultural background and an environment, and performing skin mapping, toning, animation action creation by a camera, track layout and post-rendering on a well-made character by using a TrackView character animation technology. The cross-platform character animation creating system which is developed on the basis of a virtual reality system and provided by the present invention has definite user location and interaction, improves the utilization rate of character animation in cultural industry promotion, solves the technical problem existing in the background of the present invention by a virtual reality method, improves the interest of users in the cultural industry, and also improves production efficiency of business and enterprises in operation.

Description

technical field [0001] The invention belongs to a character animation control application system. Background technique [0002] Among the existing technical background design methods, the biggest deficiency is that in the promotion of the cultural industry, the traditional hand-painted form is still used for system development. This development method is insufficient in the communication characteristics of the cultural industry. Its interactivity, role flexibility and other functions have not been fully developed. [0003] This system mainly chooses three-dimensional images as the form of artistic expression, and is composed of a set of virtual reality and engine character animation technologies based on SOFTIMAGE|XSI, Softimage3D, and MAYA modeling and rendering technologies. This technology is different from other single animation or single game design, it has strong comprehensiveness and coherence of product series, and uses the above three different modeling software fo...

Claims

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Application Information

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IPC IPC(8): G06T13/20G06T13/40G06T13/60
Inventor 高明珍
Owner 高明珍
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