Processing method and system for game data

A technology of game data and processing method, applied in the computer field, can solve the problems of cumbersome players, impact of game server, and acquisition relying on real-time interaction between web server and game server, so as to avoid burden and realize the effect of real-time acquisition.

Active Publication Date: 2016-08-10
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, with the development of games, requests from players to view game data become more common. If players need to simply look at game data, they need to start the game client and log in to the game server, which is cumbersome for players.
In view of the above problems, some online games can use the data interface provided by the game itself to query the game data, access the game server online through the web page, and directly display the game data on the web page other than the game, for example, use the web server to connect to the game server, and then use the web server to Real-time interaction with the game server to obtain game data, but the acquisition of game data in the above scheme depends on the real-time interaction between the web server and the game server, which requires the game developer to provide an externally accessible interface for the game server
However, when the above solution obtains game data from the game server, it will affect the service function of the game server itself to the game client, and even more seriously, it may have an impact on the game server

Method used

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  • Processing method and system for game data
  • Processing method and system for game data
  • Processing method and system for game data

Examples

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Embodiment Construction

[0031] Embodiments of the present invention provide a game data processing method and system for realizing real-time acquisition of game data without relying on a game server.

[0032] In order to make the purpose, features and advantages of the present invention more obvious and understandable, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the following The described embodiments are only some, not all, embodiments of the present invention. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention belong to the protection scope of the present invention.

[0033] The terms "comprising" and "having" in the description and claims of the present invention and the above drawings, as well as any variations thereof, are intended to cover a non-exclusive inclusion so...

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Abstract

The invention discloses a processing method and a processing system for game data. The real-time obtaining of the game data is realized in the condition of being independent on a game server. An embodiment of the invention provides the processing method of the game data. The processing method of the game data comprises the following steps that a data detection client side obtains the game data from a game client side, and stores the obtained game data in a data center, wherein the game data are generated when a game interaction is carried out between the game client side and the game server; the data center receives a data query request forwarded by an application program server, and the data query request is sent to the application program server by an application program client side; the data center obtains a data query result according to the data query request, wherein the data query result includes the game data queried according to the data query request; the data center sends the data query result to the application program server; the application program server receives the data query result from the data center, and then the application program server forwards the data query result to the application program client side.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a game data processing method and system. Background technique [0002] Online games are a virtual world in which players have their own game identities, such as player levels, reputation, experience points, etc. All of this information is composed of a large amount of data, and players are growing and changing , these game data are constantly updated accordingly. The game data is stored in the game server. To get the game data, you need to start the game client, log in to the game server through the game client, and then view the player's own and other players' game data information. [0003] However, with the development of the game, the request of the player to view the game data becomes more common. If the player needs to simply look at the game data and needs to start the game client and log in to the game server, this is cumbersome for the player. In view of the above p...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/77A63F13/35H04L29/06
CPCA63F13/35A63F13/77A63F2300/40A63F2300/60A63F2300/53A63F2300/55H04L67/131
Inventor 易先莉李晟黄正勇索鑫鑫欧阳佳冯锋
Owner TENCENT TECH (SHENZHEN) CO LTD
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