Method and system for interactive graphics streaming
一种交互式、流传输的技术,应用在交互式图形流传输领域,能够解决GPU没有被充分利用资源、增加服务器负载和系统等待时间、低效率使用等问题
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[0041] The present invention provides a method and system for streaming interactive graphics from a server to a client device.
[0042] The system captures the output of an application executing on a server and uses semantic-driven compression to enable local rendering of the output on the client in real-time using its own graphics processing unit (GPU). User input on the client device is fed back to the server to enable interaction with the executing application.
[0043] The data that drives the application and the processing of that data is kept safe on the server, while the graphics results are streamed for rendering on the client device.
[0044] This enables client devices to utilize their GPUs to offload processing costs from servers while retaining the security benefits of client-server architectures.
[0045] exist figure 1 In , an interactive graphics streaming system 100 according to an embodiment of the present invention is shown.
[0046] The system 100 include...
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