System and method for simulating real hair model for virtual character
A virtual character and hair technology, which is applied in the field of computer game development, can solve problems such as general effects, large gaps in real hair, and simple modeling of hair models, and achieve simple production processes, reduced time, and realistic gloss effects
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[0018] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments. The system and method for virtual character simulating real hair models of the present invention are applicable to the development of game hair models.
[0019] figure 1 Shown is a flowchart according to an embodiment of the prior art. Such as figure 1 The implementation flow chart of the prior art is shown. It can be seen that the traditional hand-painted style of making game character hair model modeling is too simple, and no model similar to real hair has been built. The classmate provided a model that can be applied to the dynamic skeleton; although the texture was drawn with all my heart, there was no dynamic light, and there was a huge gap between the light and shadow of real hair; painting the texture took at least two days for the artist, ...
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