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Game simulating machine with complete spherical cabin

A spherical cabin and simulator technology, applied in the field of game simulators, can solve problems such as poor experience effect and safety, lack of freshness, and lack of firmness, avoiding mechanical delay and involuntary shaking, and avoiding external environment interference. , the effect of large carrying capacity

Active Publication Date: 2017-11-24
成都克迈特精密设备有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the shape design of this kind of game simulator has a strong mechanical sense, and it will give people a top-heavy feeling visually. It is bulky but not strong, and the visual effect is not good, and it is not beautiful enough.
[0004] Structurally, the system rigidity of existing game simulators is insufficient, and the cockpit will be accompanied by involuntary shaking during the experience
At the same time, the chain transmission is a rigid transmission. During the process of reversing and accelerating, the meeting will be accompanied by different degrees of abnormal bumps, which may easily cause dizziness and other abnormal conditions for the experiencer.
Problems such as the tension and elongation of the chain are likely to leave a return gap, resulting in a long mechanical delay of the whole machine when reversing, and poor experience and safety.
[0005] The cabin of the existing game simulator is open or semi-open. If it is used in the open air, due to factors such as dust, water stains, and man-made damage, the service life of the equipment will be affected, and the clothes of the experiencer will be easily stained.
If the experiencer extends his limbs beyond the edge of the frame structure of the cabin, it is easy to touch the fixed part of the fuselage or even the ground, causing personal injury
[0006] The appearance and function of existing game simulators are seriously homogeneous, the quality of equipment varies, and the experience process lacks freshness

Method used

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  • Game simulating machine with complete spherical cabin
  • Game simulating machine with complete spherical cabin
  • Game simulating machine with complete spherical cabin

Examples

Experimental program
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Effect test

Embodiment Construction

[0027] The present invention will be described in detail below in conjunction with the accompanying drawings.

[0028] Such as Figure 1-Figure 5 As shown, a game simulator with a complete spherical cabin includes a chassis 1 and a cabin 8 arranged on the chassis 1, the cabin 8 is a spherical cabin 8, and the front opening of the cabin 8 is provided with a ball The hatch door 9 of missing shape, the left and right ends openings of cabin body 8 are provided with the side trim plate 12 of spherical segment shape, and cabin body 8 forms a complete sphere with hatch door 9 and two side trim panels 12, and cabin body 2 The bottom is provided with an air exchange system, and the underframe 1 is provided with a tailstock 2 behind the cabin body 8. The tailstock 2 is provided with a first power mechanism 3 for driving the cabin body 8 to turn over along the horizontal axis a32. The first power mechanism 3 The power output end of the connecting arm 31 is connected with a connecting ar...

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PUM

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Abstract

A game simulating machine with a complete spherical cabin comprises a bottom frame and the spherical cabin. A complete sphere is formed by the cabin, a spherical-segment-shaped cabin door at a front end opening of the cabin and two spherical-segment-shaped side decorating plates at a left end opening and a right end opening of the cabin. A tail seat is arranged on the bottom frame and located behind the cabin, a first power mechanism for driving the cabin to turnover along a horizontal axis A is arranged on the tail seat, and the power output end of the first power mechanism is connected with a connecting arm. Hubs are arranged at the middle portions of the left and right ends of the cabin correspondingly and located on the inner sides of the two side decorating plates, the front end of a right arm body of the connecting arm is connected with the hub at the right end of the cabin through a right arm body adapter shaft, and a second power mechanism for driving the cabin to turnover along a horizontal axis B perpendicular to the axis A is arranged between the front end of a left arm body of the connecting arm and the hub at the left end of the cabin. The front end of the left arm body and the front end of the right arm body are both hidden in the left and right side decorating plates. The game simulating machine is attractive in appearance, good in comfort, high in safety and capable of bringing the better game experience.

Description

technical field [0001] The invention relates to the technical field of mobile game machines, in particular to a game simulator with a complete spherical cabin, which is used for roller coasters, fighter jets or other aircraft, aircraft air combat or star wars, off-road motorcycles, off-road vehicles, racing cars, skiing, surfing and The experience of rolling games such as scooter. Background technique [0002] In the prior art, the game simulator usually includes a base, a frame-type simulation cabin arranged on the base, a driving mechanism, and a chain transmission mechanism arranged between the frame-type simulation cabin and the driving mechanism. [0003] Among them, the outer outline of the frame-type simulated cabin is mostly a cuboid, and the basic skeleton is formed by welding a round tube, and the outer skin is riveted or directly exposed. However, the appearance design of this kind of game simulator has a strong mechanical sense, and it will give people a top-hea...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/28
CPCA63F13/28A63F2300/302
Inventor 不公告发明人
Owner 成都克迈特精密设备有限公司