VR interactive reality collision prevention method based on ultrasonic ranging

An anti-collision and ultrasonic technology, applied in the re-radiation of sound waves, radio wave measurement systems, measurement devices, etc., can solve problems such as inability to prevent collisions, and achieve the effect of avoiding the reduction of immersion, preventing collisions and ensuring safety.

Inactive Publication Date: 2019-01-04
RES INST OF SUN YAT SEN UNIV & SHENZHEN
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  • Abstract
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AI Technical Summary

Problems solved by technology

The present invention solves the following core technical problems: (1) Utilize ultrasonic waves for distance measurement, which overcomes the limitation that the measurement results caused by infrared ray measurement are affected by light and the distance is short; (2) Utilize multiple sensors to measure the distance in four directions , overcoming the disadvantages of only a single azimuth distance measurement in the past that could not prevent collisions in other azimuths

Method used

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  • VR interactive reality collision prevention method based on ultrasonic ranging
  • VR interactive reality collision prevention method based on ultrasonic ranging
  • VR interactive reality collision prevention method based on ultrasonic ranging

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Embodiment Construction

[0032] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0033] figure 1 It is a flow chart of the anti-collision method of the embodiment of the present invention, such as figure 1 As shown, the method includes:

[0034] S1, initial information collection: obtain the actual value of the distance measured by the user's front sensor multiple times, and the average value of the return time of the measured sound wave;

[0035] S2, environmental information collection and training model: obtain the temperature of the user'...

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Abstract

The invention discloses a VR interactive reality collision prevention method based on ultrasonic ranging. Based on ultrasonic distance measurement, man-machine interaction with a person is carried outfor preventing collision according to the distance. Ultrasound is used for distance measurement, and the limitations that a measurement result is influenced by light and the distance is short by infrared distance measurement can be overcome; multiple sensors are used to measure the distances in four directions, the disadvantage that collision can not be prevented in other directions as the distance in only one direction is measured previously is overcome, and a user can perform VR activities more freely; the user can be prevented against collision through a different user prompting scheme mode for a different distance, and while the safety is ensured, reduction of the immersion illusion of the user in the VR activity process can be avoided.

Description

technical field [0001] The invention relates to the fields of virtual reality and human-computer interaction, in particular to an anti-collision method for VR interactive reality based on ultrasonic distance measurement. Background technique [0002] Virtual reality (Virtual Reality, hereinafter referred to as VR) technology was first proposed in the 1980s, using computer-generated virtual multi-source information for fusion of interactive 3D dynamic scene and system simulation of entity behavior, allowing users to experience virtual reality in a virtual environment. Interact immersively with objects. [0003] VR headsets use head-mounted display devices to close people's vision and hearing to the outside world, and guide users to feel like they are in a virtual environment. The display principle is that the left and right eye screens display the images of the left and right eyes respectively, and the human eyes will generate a three-dimensional feeling in the brain after o...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G01S15/93G01S15/08
CPCG01S15/08G01S15/93
Inventor 周凡杨艾琳刘海亮
Owner RES INST OF SUN YAT SEN UNIV & SHENZHEN
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