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Underwater sound propagation simulation method based on coupling method

A technology of sound propagation and simulation methods, which is applied in the fields of numerical acoustics, marine acoustics, geometric acoustics, and scene modeling. , the result is accurate

Pending Publication Date: 2020-04-14
TIANJIN UNIV
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Problems solved by technology

The boundary element method converts the three-dimensional problem of the sound field solution into a two-dimensional problem, which reduces the computational complexity, but there are also certain defects: a two-step calculation process is required; the matrices involved are all non-sparse matrices, which brings difficulties to efficient solutions ; and it only works for equations where the Green's function is well known
In summary, the existing techniques of graphics and ocean acoustics are not suitable for directly simulating sound propagation in underwater scenes

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  • Underwater sound propagation simulation method based on coupling method
  • Underwater sound propagation simulation method based on coupling method
  • Underwater sound propagation simulation method based on coupling method

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Embodiment Construction

[0070] The purpose of the present invention is achieved through the following technical solutions:

[0071] (1) Scene preprocessing;

[0072] (2) Calculation preprocessing;

[0073] (3) Operation processing;

[0074] The program framework of this paper can be divided into input, scene preprocessing stage, calculation preprocessing stage and running stage. According to the theory of underwater acoustics, the scattering effect of sound propagating underwater can be divided into three categories: medium scattering, object scattering and boundary scattering. The medium scattering effect and the boundary scattering effect are mainly affected by the characteristics of the water body, while the object scattering effect is mainly produced by the interaction between sound waves and complex scenes, and this is also an important factor affecting the user's perception of sound effects in the virtual environment. In the scene preprocessing stage, the frequency boundary is determined acc...

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Abstract

The invention belongs to the field of computer graphics and acoustics, and provides a novel method capable of interactively simulating the propagation effect of underwater sound containing a mobile interception source. According to the technical scheme adopted by the invention, the underwater sound propagation simulation method based on a coupling method comprises a scene preprocessing stage, a calculation preprocessing stage and an operation stage; in the scene preprocessing stage, a frequency boundary is determined according to size distribution of objects in a scene, and space division is performed: the scene is divided into boundary scattering, object scattering and medium scattering; in the calculation preprocessing stage, the scattering effect is considered to be combined with decomposition of a space field and a frequency field, and sound propagation losses of different scattering domains are calculated by adopting a ray tracing method and a simple positive wave method respectively. The method is mainly applied to sound processing occasions.

Description

technical field [0001] The invention belongs to the fields of computer graphics and acoustics, relates to scene modeling, geometric acoustics, numerical acoustics and ocean acoustics, and can realize sound propagation simulation of underwater scenes in virtual scenes. Background technique [0002] At present, sound propagation simulation technology enhances the reality of the virtual world by predicting the interaction between sound and the environment, and has become one of the important research contents of computer graphics. [0003] Among the numerical methods, the finite time domain difference method [1][2][3] was originally used to study the electromagnetic field problem, and it has been widely used in the sound field simulation and proposed a method based on adaptive rectangular decomposition [4] and based on graphics accelerator Accelerating the [5][6] finite time-domain difference solver. The finite time domain difference method is suitable for various media and te...

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F30/20G06F111/10
Inventor 刘世光丁锐
Owner TIANJIN UNIV
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