Three-light pod simulation method based on UE4 game engine
A game engine and simulation method technology, applied in the field of UAV system simulation, to achieve the effect of reducing the cost of experiments
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[0077] In order to make the objects, content, and advantages of the present invention, specific embodiments of the present invention will be further described in detail below with reference to the accompanying drawings and examples.
[0078] This embodiment proposes a three-light tank simulation method based on the game engine, which includes the following:
[0079] (1) Acceleration control simulation
[0080] The cells use the three-shot coaxial structure, that is, the pod controls the gesture of optical cameras, laser range finders, and infrared cameras. like figure 1 As shown, the left-hand coordinate system is established in the game engine to establish a relative coordinate system O-FRD with the drone center as the origin. Wherein, the direction of the head is f, the right-wing direction is R, and the direction of the vertical tail is D. In the initial state, the champion and the drone maintain the same attitude, and the cells are aligned with O-FRD, and the cells are clockwi...
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