Three-light pod simulation method based on UE4 game engine
A game engine and simulation method technology, applied in the field of UAV system simulation, to achieve the effect of reducing the cost of experiments
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[0077] In order to make the purpose, content and advantages of the present invention clearer, the specific implementation manners of the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments.
[0078] This embodiment proposes a three-light pod simulation method based on a game engine. The three-light pod simulation method includes the following content:
[0079] (1) Pod control simulation
[0080] The pod adopts a three-light coaxial structure, that is, the pod controls the attitude of the optical camera, laser rangefinder and infrared camera at the same time. Such as figure 1 As shown, firstly, the left-handed coordinate system is used in the game engine to establish a relative coordinate system O-frd with the center of the drone as the origin. Among them, the direction of the nose is f, the direction of the right wing is r, and the direction of the vertical tail is d. In the initial state, the pod and the...
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