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Cloud game data transmission method, device and system and electronic equipment

A transmission method and cloud game technology, applied in the field of computer-readable storage media, can solve problems such as control delay, serious data transmission delay, and affecting user game experience, so as to achieve the effect of improving delay and improving game experience

Pending Publication Date: 2022-01-21
BEIJING BYTEDANCE NETWORK TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Based on the working characteristics of the above-mentioned cloud games, when the user is operating the game, the client first sends the operation information to the cloud server, and the cloud server performs corresponding game control and game screen rendering in the game software according to the operation information, and then the game The screen is sent to the client, which can easily lead to control delays
When the network condition is unstable, the data transmission delay between the client and the server is more serious, and even causes the game screen to freeze, affecting the user's game experience

Method used

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  • Cloud game data transmission method, device and system and electronic equipment
  • Cloud game data transmission method, device and system and electronic equipment
  • Cloud game data transmission method, device and system and electronic equipment

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Embodiment Construction

[0040] Embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although certain embodiments of the present disclosure are shown in the drawings, it should be understood that the disclosure may be embodied in various forms and should not be construed as limited to the embodiments set forth herein; A more thorough and complete understanding of the present disclosure. It should be understood that the drawings and embodiments of the present disclosure are for exemplary purposes only, and are not intended to limit the protection scope of the present disclosure.

[0041] It should be understood that the various steps described in the method implementations of the present disclosure may be executed in different orders, and / or executed in parallel. Additionally, method embodiments may include additional steps and / or omit performing illustrated steps. The scope of the present disclosure is not limited in this respect. ...

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Abstract

The invention provides a cloud game data transmission method, device and system and electronic equipment, and relates to the technical field of Internet, the method comprises the following steps: determining a network transmission state by comparing a first serial number corresponding to a first game picture currently played by a returned client and a second serial number corresponding to a second game picture currently generated by a server; and adaptively and dynamically adjusting the output frame rate of the second game picture in real time according to the network transmission state. According to the technical scheme, the server generates the second game picture at the appropriate speed and dynamically adjusts the output frame rate to be issued to the client side at the appropriate output frame rate, the delay condition of the cloud game is improved, and the game experience of a user is improved.

Description

technical field [0001] The present disclosure relates to the technical field of the Internet, specifically, the present disclosure relates to a cloud game data transmission method, device, system and electronic equipment, and also relates to a computer-readable storage medium. Background technique [0002] With the continuous development of computer technology, cloud games based on cloud computing have also become popular. In the application of cloud games, all games run on the cloud server, and the cloud server compresses and packages the audio and video images rendered by the game and then transmits them to the user's client (such as a mobile phone, tablet or personal computer, etc.). Decode audio and video images and display them. [0003] Based on the working characteristics of the above-mentioned cloud games, when the user is operating the game, the client first sends the operation information to the cloud server, and the cloud server performs corresponding game contro...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/2343H04N21/234H04N21/24H04N21/647H04L67/131A63F13/35A63F13/335
CPCH04N21/234381H04N21/234H04N21/2402H04N21/64738A63F13/35A63F13/335A63F2300/53A63F2300/407
Inventor 吴旺邦沈显超
Owner BEIJING BYTEDANCE NETWORK TECH CO LTD