Method and system for memory usage in real-time audio systems
a real-time audio and memory technology, applied in the field of audio processing, can solve the problems of large system cost savings, affecting the cost of any audio processing system, and increasing the response time of dram devices,
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[0044] Certain embodiments of the invention may be found in a method and system for memory usage in real time audio systems.
[0045] Rather than requesting data from memory only when it is needed, an aspect of the invention utilizes a more efficient system and method that takes advantage of improvements in the bit stream, and pre-fetches data well in advance of when it is needed. This allows a CPU to more efficiently process data in a bit stream.
[0046] In another aspect of the invention, audio bit steam syntax may be re-organized to allow system optimizations that work well with memory latency, and memory burst operations. Most modern audio algorithms utilize high-level functions such as entropy or arithmetic coding, quantization and bit allocation, frequency transforms, and audio prediction. These algorithm functions may be utilized by DRAM in order to avoid short latency requirements, and to avoid short-data burst (low efficiency) DRAM accesses. These high-level functions may incl...
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