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Peripheral device, playing time measuring system and playing time measuring device

a technology of measuring system and peripheral device, which is applied in the direction of meter-controlled dispensing apparatus, coin-freed apparatus, indoor games, etc., can solve the problems of affecting the installation of gaming device, and affecting the accuracy of gaming device installation

Inactive Publication Date: 2007-09-13
UNIVERSAL ENTERTAINMENT CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0010] The invention, being conceived with the heretofore described problem in mind, has an object of providing a peripheral device, a playing time measuring system and a playing time measuring device which enable an accurate ascertainment of a usage time of a member configuring a gaming device, without increasing a fear that a dishonest behavior or a use of a magnet will occur.

Problems solved by technology

However, in recent years, a waste gaming device such as the pachinko, the slot machine or any gaming machines has become a big problem.
However, it being difficult for an installer of the gaming device to pick out a responsible dismantler, there is a dismantler who piles used gaming devices outdoors and leaves them.
However, in the system described in JP-A-2003-245454, as it is necessary to provide an interface on a gaming device for transmitting a signal from the gaming device to a management server indicating an operating time of a game ball shooting device, and change a setting of the gaming device to enable a communication of the signal, there has been a fear of a dishonest behavior such as an access to a control substrate provided on the gaming device or a use of a magnet occurring.
From a point of view of a game arcade, a casino etc., as a considerable loss is incurred in the event that the dishonest behavior or the use of the magnet occurs, there has been a problem that it is difficult to introduce a system with which there is a fear of this kind of behavior occurring.

Method used

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  • Peripheral device, playing time measuring system and playing time measuring device
  • Peripheral device, playing time measuring system and playing time measuring device
  • Peripheral device, playing time measuring system and playing time measuring device

Examples

Experimental program
Comparison scheme
Effect test

first embodiment

A First Embodiment

[0052]FIG. 1 is a front view schematically showing a peripheral device (for example, a sandwich device 10) according to a first embodiments and a gaming device (for example, a gaming device 50) installed adjoining the peripheral device. Although, in the embodiment, a description is given of a case in which the gaming device is a pachinko, there being no particular limitation as to the gaming device in the invention, it is possible to propose, for example, a slot machine or any gaming machines.

[0053] A sandwiched device 10 is installed adjoining a gaming device 50. A lamp 16, a card data display 15, a CCD camera 11, a card insertion slot 12 and an operation unit 13, as well as a game ball supply unit 14, are provided, in order from a top, on a front surface of the sandwiched device 10.

[0054] A card (for example, a prepaid card) for receiving a provision of a game ball is inserted in the card insertion slot 12. The card data display 15 displays data stored in the c...

second embodiment

A Second Embodiment

[0142]FIG. 14 is a network configuration diagram schematically showing a playing time measuring system according to a second embodiment.

[0143] A playing time measuring system 100 includes a plurality of sandwiched devices 110, and a management server 70 connected to each sandwiched device 110 via a communication circuit 80. A sandwiched device 110 being installed adjacent to each of a plurality of gaming devices 50 installed in the game arcade, the casino etc. (not shown), each sandwiched device 110 and the management server 70 are connected via the communication circuit 80. Although, in the embodiment, a description is given of a case in which the communication circuit 80 is wired, communication circuits in the invention include not only a wired one, but also a wireless one. The management server 70 functions as a first server.

[0144] A card data display 115, a CCD camera 111, a card insertion slot 112 and an operation unit 113, as well as a game ball supply uni...

third embodiment

A Third Embodiment

[0157]FIG. 19 is a front view schematically showing a sandwiched device according to a third embodiment, and a gaming device installed adjoining the sandwiched device.

[0158]FIG. 20 is a network configuration diagram showing an example of an information provision system according to the third embodiment.

[0159] Although, in the third embodiment too, a description is given of a case in which the gaming device is the pachinko, the gaming device is, of course, not limited to the pachinko in the invention. It is possible to propose, for example, a slot machine or any gaming machines as the gaming device according to the invention.

[0160] As shown in FIG. 19, a sandwiched device 410 is installed adjoining a gaming device 50. Apart from a fact that a lamp 16 is not provided, and that a two-dimensional code 92 is displayed on a card data display 15, the sandwiched device 410 has an identical external configuration to that of the sandwiched device 10 according to the first...

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PUM

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Abstract

A peripheral device installed adjoining a gaming device, includes: a cumulative counting module which cumulatively counts a time for which a game is played by a player; a judging module which judges whether or not an accumulative continuous time has reached an upper limit time; a display capable of displaying at least a two-dimensional code; and a display controller which, when it is judged by the judging module that the accumulative continuous time has reached the upper limit time, displays on the display a two-dimensional code in which is encoded information for notifying an exterior of the fact.

Description

RELATED APPLICATION [0001] This application is based upon and claims the priority from a prior Japanese patent application No. 2005-256319 filed on Dec. 9, 2005, and a prior Japanese patent application No. 2006-235340 filed on Aug. 31, 2006, in Japan, entire contents of which are incorporated herein by reference. BACKGROUND OF THE INVENTION [0002] 1. Technical Field [0003] The present invention relates to a peripheral device (for example, a sandwiched device) installed adjoining a gaming device, a playing time measuring system furnished with the peripheral device and a management server installed in a game arcade, a casino etc., and a playing time measuring device provided on the gaming device or on the peripheral device installed adjoining the gaming device. [0004] 2. Related Art [0005] To date, in a game arcade, a casino, etc. in which a gaming device such as a pachinko, a slot machine or any gaming machines is installed, a type of machine has been replaced at a frequency of appro...

Claims

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Application Information

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IPC IPC(8): A63F9/24A63F7/02
CPCA63F7/022G07F17/3269G07F17/32A63F7/027
Inventor OKADA, KAZUO
Owner UNIVERSAL ENTERTAINMENT CORP