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13 results about "Limit time" patented technology

Event-driven measurement system comprising a master sensor and associated measurement method

Event-driven measurement system comprising a master sensor and associated measurement method. The invention relates to an event-driven measurement system (1) and its associated method, in which a network (10) of sensors performs measurement cycles comprising: measuring a parameter from time t0 until time t when the measurement reaches a threshold or limit time, then sending a read request (22); at least one master sensor (110) is selected from among these sensors; a logic circuit (12) receives two requests (22) from the master sensor (110), determines (31), for each request (22), a measurement time tmes, determines (32) a difference Δtmes between these measurement times tmes, and when the difference Δtmes is greater in absolute value than a value Δtmes-th, triggers (33) a measurement event (4). Figure for the abstract: Fig. 7
Owner:INSTITUT NAT POLYTECHN DE GRENOBLE +2

Household system switch intelligent monitoring control system based on multi-source data fusion

The invention belongs to the technical field of home switch control, and particularly discloses a home system switch intelligent monitoring control system based on multi-source data fusion, which comprises an environment sensing recognition module, a centralized control switch determination module, a task priority decision module and a hierarchical centralized control execution module. According to the method, regulation and control task triggering judgment is carried out from two dimensions of the overrun amplitude and the overrun time window number based on the continuous time window average value, the defect that a switch is frequently started and stopped due to instant exceeding is overcome, and the corresponding task execution priority or task group execution priority is generated based on the started switch level; according to the method and the device, the problem that the coupling influence among the devices cannot be coordinated due to the fact that the multi-task concurrence only depends on a fixed process or simple condition judgment at present is solved, so that the dynamic adaptation of task scheduling from independent execution to cooperative control is realized, the regulation and control effect conflict or energy consumption increase caused by an improper execution sequence is avoided, and meanwhile, the energy-saving effect is also improved.
Owner:OGILVY SMART APPLIANCES (ZHONGSHAN) CO LTD

Game machine

To perform not only display of a demonstration screen or the like, but also suitable control of a performance that further stimulates a player's desire to play a game which is different from a demonstration screen display in order to provide further interest, regarding a specific performance in a variation stop state.SOLUTION: In a state in which a decorative symbol is not changing, a game machine switches from a fortune-telling performance to the same one type of fortune-telling result display performance by sending the same ACT command from a voice lamp control device 5 to a display control device 6 in a first case where the fortune-telling performance ends due to the lapse of the upper limit time and in a second case where the fortune-telling performance ends due to the pressing operation of an operation button 20 before the lapse of the upper limit time. The fortune-telling result display performance is no longer displayed when the decorative symbol starts to change. In either the first case or second case, the display control device 6 performs display of the same period as the display period of the fortune-telling result display performance on the basis of receiving the ACT command.SELECTED DRAWING: Figure 229
Owner:SANYO BUSSAN KK

Event-driven measurement system comprising a master sensor and associated measurement method

Event-driven measurement system comprising a master sensor and associated measurement method. The invention relates to an event-driven measurement system (1) and its associated method, in which a network (10) of sensors performs measurement cycles comprising: measuring a parameter from time t0 until time t when the measurement reaches a threshold or limit time, then sending a read request (22); at least one master sensor (110) is selected from among these sensors; a logic circuit (12) receives two requests (22) from the master sensor (110), determines (31), for each request (22), a measurement time tmes, determines (32) a difference Δtmes between these measurement times tmes, and when the difference Δtmes is greater in absolute value than a value Δtmes-th, triggers (33) a measurement event (4). Figure for the abstract: Fig. 7
Owner:INSTITUT NAT POLYTECHN DE GRENOBLE +2

Records of residence time relative to an upper bound for wireless communication

ActiveCN118633321BComputer networkEngineering
The document relates generally to wireless communication, including a first communication node adding a time value to history information of a user equipment in response to a sojourn time exceeding 4095 seconds or exceeding a predetermined upper limit time value for the user equipment to stay in a cell, wherein the time value accurately indicates the sojourn time. The first communication node can send the history information including the time value to a second communication node. Further, at least one communication node can add a time value to at least one history information, wherein the time value indicates a sojourn time of a user equipment in a cell. At least one of the time values is for a sojourn time exceeding 4095 seconds or the predetermined upper limit time value and accurately indicates the sojourn time. The at least one communication node can associate the at least one history information.
Owner:ZTE CORP

Event-driven measuring system comprising a master sensor, and associated measuring method

The invention relates to an event-driven measuring system (1) and to the associated method, in both of which an array (10) of sensors carry out measuring cycles comprising: measuring a parameter from a time t0 to a time t at which the measurement reaches a threshold or a limit time, and then sending a read request (22); at least one master sensor (110) is chosen from the sensors; a logic circuit (12) receives two requests (22) from the master sensor (110), determines (31) a measurement time tmes for each request (22), determines (32) a difference Δtmes between these measurement times tmes and, when the difference Δtmes is greater, in absolute value, than a value Δtmes-th, triggers (33) a measurement event (4).
Owner:INSTITUT NAT POLYTECHN DE GRENOBLE +2

Game machine

To perform not only display of a demonstration screen or the like, but also suitable control of a performance that further stimulates a player's desire to play a game which is different from a demonstration screen display in order to provide further interest, regarding a specific performance in a variation stop state.SOLUTION: In a state in which a decorative symbol is not changing, a game machine switches from a fortune-telling performance to the same one type of fortune-telling result display performance by sending the same ACT command from a voice lamp control device 5 to a display control device 6 in a first case where the fortune-telling performance ends due to the lapse of the upper limit time and in a second case where the fortune-telling performance ends due to the pressing operation of an operation button 20 before the lapse of the upper limit time. The fortune-telling result display performance is no longer displayed when the decorative symbol starts to change. In either the first case or second case, the display control device 6 performs display of the same period as the display period of the fortune-telling result display performance on the basis of receiving the ACT command.SELECTED DRAWING: Figure 229
Owner:SANYO BUSSAN KK

A method, device and equipment for continuously calculating world time and a storage medium

The application discloses a world time continuous solution method, comprising: obtaining and preprocessing the solution result files of each session in a predetermined time range; applying uniform constraints to each session after preprocessing, and performing parameter blocking and local parameter elimination; constructing a sliding time window in a target time range, parameterizing the world time by using a segmented linear function in the window, and establishing a session and time node mapping relationship; constructing a sliding time window on a global time axis, collecting sessions in the window, superimposing a session weight equation, adding a time node smoothing constraint, and jointly solving the world time residual increment; superimposing a priori on the joint solution result, recovering a tidal term, and generating a world time continuous sequence. The application solves the problems of the existing world time product, such as limited time resolution based on daily parameter level combination, insufficient utilization of session level observation geometry and equation information, sensitivity to modeling differences of different session types, and difficulty in adapting to the existing reference framework.
Owner:WUHAN UNIV

Product scheduling method and device based on locking event, equipment and storage medium

The invention relates to the technical field of production scheduling, and discloses a product scheduling method and device based on a locking event, equipment and a storage medium. The method comprises the following steps of: acquiring products, product information and machine types, and performing multiple sorting on the products according to the sequence that the remaining retention limit time > the priority > the grouping degree; then judging whether the work-in-process violates a judgment standard of a limit judgment rule or not, and if yes, triggering a locking event and locking the machine table or the work-in-process; updating the locking event list according to a time sequence and integrating locking information; the scheduling is iteratively adjusted until convergence based on the real-time locking information. According to the method, a feasible and optimized scheduling plan is generated through a dynamic locking strategy triggered by an event, so that the retention time efficiency, the batch productivity utilization rate and priority conflicts are effectively coordinated, and production delay or resource waste caused by rule conflicts is avoided.
Owner:SHENZHEN EXX IND AUTOMATION CO LTD

Visual Graphical User Interface for Claim Settlement Time Limit of Electronic Devices

1. Name of the Design Product: Visual Graphical User Interface for Claim Settlement Time Limit of Electronic Devices. 2. Use of the Design Product: The design product is used for an electronic device. 3. Design Key Points of the Design Product: Lies in the interface content of the graphical user interface. 4. Picture or Photograph Best Showing the Design Key Points: The front view of Design 1. 5. The electronic device is of conventional design, and other views are omitted. 6. Design 1 is designated as the basic design. 7. Use of the Graphical User Interface: Used for the claims adjuster to view the time limit stage of the operation task. 8. Human-Computer Interaction Method of the Graphical User Interface: If the dispatch time is 4 minutes, the main interface is the front view of Design 1; click on the first "On-site Survey" card in the front view of Design 1 to enter the first state change diagram of Design 1; slide up the first state change diagram of Design 1 to enter the second state change diagram of Design 1; click on "Customer Satisfaction Time Limit: Remaining X minutes XX seconds (time limit 4 minutes)" in the second state change diagram of Design 1 to enter the third state change diagram of Design 1; if the dispatch time is 5 minutes, the main interface is the front view of Design 2; click on the first "On-site Survey" card in the front view of Design 2 to enter the first state change diagram of Design 2; slide up the first state change diagram of Design 2 to enter the second state change diagram of Design 2; click on "Case Time Limit Requirement: Remaining X minutes XX seconds (time limit 5 minutes)" in the second state change diagram of Design 2 to enter the third state change diagram of Design 2; if the dispatch time is 6 minutes, the main interface is the front view of Design 3; click on the first "On-site Survey" card in the front view of Design 3 to enter the first state change diagram of Design 3; slide up the first state change diagram of Design 3 to enter the second state change diagram of Design 3; click on "Bottom-line Complaint Time Limit: Remaining X minutes XX seconds (time limit 6 minutes)" in the second state change diagram of Design 3 to enter the third state change diagram of Design 3; in each view, "X" is used to indicate that the character can be replaced, and the number of "X" does not limit the number of replaced characters; the gray color blocks in the front view of Design 1, the first state change diagram of Design 1, the front view of Design 2, the first state change diagram of Design 2, the front view of Design 3, and the first state change diagram of Design 3 are the content screens.
Owner:CHINA PING AN PROPERTY INSURANCE CO LTD

Game machine

To perform not only display of a demonstration screen or the like, but also suitable control of a performance that further stimulates a player's desire to play a game which is different from a demonstration screen display in order to provide further interest, regarding a specific performance in a variation stop state.SOLUTION: In a state in which a decorative symbol is not changing, a game machine switches from a fortune-telling performance to the same one type of fortune-telling result display performance by sending the same ACT command from a voice lamp control device 5 to a display control device 6 in a first case where the fortune-telling performance ends due to the lapse of the upper limit time and in a second case where the fortune-telling performance ends due to the pressing operation of an operation button 20 before the lapse of the upper limit time. The fortune-telling result display performance is no longer displayed when the decorative symbol starts to change. In either the first case or second case, the display control device 6 performs display of the same period as the display period of the fortune-telling result display performance on the basis of receiving the ACT command.SELECTED DRAWING: Figure 229
Owner:SANYO BUSSAN KK

Game machine

To perform not only display of a demonstration screen or the like, but also suitable control of a performance that further stimulates a player's desire to play a game which is different from a demonstration screen display in order to provide further interest, regarding a specific performance in a variation stop state.SOLUTION: In a state in which a decorative symbol is not changing, a game machine switches from a fortune-telling performance to the same one type of fortune-telling result display performance by sending the same ACT command from a voice lamp control device 5 to a display control device 6 in a first case where the fortune-telling performance ends due to the lapse of the upper limit time and in a second case where the fortune-telling performance ends due to the pressing operation of an operation button 20 before the lapse of the upper limit time. The fortune-telling result display performance is no longer displayed when the decorative symbol starts to change. In either the first case or second case, the display control device 6 performs display of the same period as the display period of the fortune-telling result display performance on the basis of receiving the ACT command.SELECTED DRAWING: Figure 229
Owner:SANYO BUSSAN KK

Product scheduling method, device, equipment and storage medium based on locking events

The present invention relates to the technical field of production scheduling, and discloses a product scheduling method, device, equipment and storage medium based on locking events. The method comprises: obtaining product, work-in-progress information and machine type, and performing multiple sorting of the work-in-progress according to the remaining detention limit time > priority > degree of batching; then judging whether the work-in-progress violates the judgment criteria of the restriction judgment rule, and if so, triggering a locking event and locking the machine or the work-in-progress; updating the locking event list in chronological order and integrating the locking information; iteratively adjusting the schedule based on the real-time locking information until convergence. The method of the present invention generates a feasible and optimized scheduling plan through an event-triggered dynamic locking strategy, thereby effectively coordinating detention time, batch capacity utilization and priority conflicts, and avoiding production delays or resource waste caused by rule conflicts.
Owner:SHENZHEN EXX IND AUTOMATION CO LTD