GPU (Graphics Processing Unit) acceleration method used for hierarchical searching motion estimation
A technology of layered search and motion estimation, applied in the field of video processing, can solve problems such as inability to meet actual needs, limited search range, etc., to reduce communication, avoid thread idling, and improve processing speed.
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[0034] The present invention will be described in detail below in conjunction with the accompanying drawings and embodiments. This embodiment is only an embodiment of the present invention but not all embodiments.
[0035] Layered search motion estimation is performed on a video sequence with a resolution of 1920×1080. The search image block size on the original image layer is 8×8, and the search area should cover an area centered on the current block with a width and a height of 256 pixels. A thread block of the used GPU can have 512 threads, and the warp size in the thread block is 16 threads.
[0036] In this application scenario, the following embodiment can be adopted to divide three image layers: the first image layer is the original image layer, the size of the search image block is 8×8, and the search area is an 8×8 area centered on the current block; The second image layer is a 960×540 resolution image downsampled from the original image, the search image block size ...
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