Simulation realization method for cut and fill
An implementation method and simulation technology, applied in the field of 3D simulation, can solve the problems of energy-consuming user interface development, lower display frame rate, lower system rendering speed, etc., to improve real-time rendering speed, increase recovery rate and utilization rate, Addressing the Effects of Motion Control
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[0026] The technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some of the embodiments of the present invention, not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0027] Embodiments of the present invention will be further described in detail below in conjunction with the accompanying drawings, as figure 1 Shown is a schematic flow chart of the simulation implementation method for filling and mining provided by the embodiment of the present invention, and the method includes:
[0028] Step 11: Use a top-down, hierarchical tree structure to organize the entire spatial data, and construct a scene graph for coa...
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