Immersed naked-eye 3D interactive method and system based on simulation teaching training room

A technology of simulation teaching and interaction method, applied in the field of virtual simulation teaching training room, can solve the problems of immersive interaction, inability to use naked eyes and virtual images, poor training effect, etc., to avoid large floor space, promote teaching effect, save money cost effect

Inactive Publication Date: 2018-03-09
河南新汉普影视技术有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The object of the present invention is: the present invention provides a naked-eye 3D immersive interactive method and system based on a simulation teaching training room, which solves the problem that in the existing simulation teaching training field, only through picture synthesis, a third party can watch virtual reality with the help of auxiliary equipment. screen, it is impossible to immerse and interact with the virtual screen with naked eyes, which leads to the problem of poor training effect

Method used

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  • Immersed naked-eye 3D interactive method and system based on simulation teaching training room
  • Immersed naked-eye 3D interactive method and system based on simulation teaching training room
  • Immersed naked-eye 3D interactive method and system based on simulation teaching training room

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Embodiment 1

[0047] A naked-eye 3D immersive interaction method based on a simulation teaching training room, comprising the following steps:

[0048] Step 1: split the flat 3D scene in the rendering engine to obtain a T-shaped scene or a ten-shaped scene;

[0049] Step 2: Use the rendering host and rendering engine to perform fusion and cluster rendering of the T-shaped scene or ten-shaped scene to obtain a synchronously rendered image, and connect it to the display device to form a four- or five-sided synchronously displayed projection wall;

[0050] Step 3: Based on the four-sided or five-sided simultaneous display projection wall, the control engine is used to complete the real-time interactive control of the screen.

[0051] A naked-eye 3D immersive interactive system based on simulation teaching and training room, including

[0052] The rendering host is used to connect the control engine and the display device, and combine the rendering engine to realize the rendering of the pictur...

Embodiment 2

[0058] Rendering hosts include server rendering hosts and client rendering hosts; rendering engines include ventuz software; control engines include mobile phones, tablet computers and third-party sensors; display devices include projectors, LED displays and LCD splicing screens.

[0059] Taking ventuz software, projector and tablet computer as examples, the specific implementation is as follows:

[0060] Step 1.1: If it is split into a T-shaped scene, set four cameras in the ventuz software to shoot the front, left, right, and bottom directions of a flat three-dimensional scene; Five cameras are set in the software to shoot the front, left, right, bottom and top five directions of a plane 3D scene respectively;

[0061] Step 1.2: Splicing pictures in four directions or five directions to obtain a T-shaped scene or a ten-shaped scene;

[0062] Step 2.1: Copy the prepared T-shaped scene or ten-shaped scene on four or five rendering hosts respectively, and configure the machine...

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Abstract

The invention discloses an immersed naked-eye 3D interactive method and system based on a simulation teaching training room and relates to the field of virtual simulation teaching training rooms. Themethod comprises the steps as follows: 1) splitting a planar 3D scene in a rendering engine to obtain a T-type scene or cross-type scene; 2) performing fusion and cluster rendering on the T-type sceneor cross-type scene by use of a rendering host and the rendering engine to obtain a synchronous rendering picture, and connecting the synchronous rendering picture with a display device to form a four-side or five side synchronous display projection wall; 3) completing real-time interaction control of the picture by use of a control engine on the basis of the step 2. The system comprises the rendering host, the rendering engine, the display device, a router and the control engine. The problem of poor training effect due to the fact that the third party watch virtual pictures by the aid of auxiliary equipment through picture synthesis and cannot perform immersed interaction with the virtual picture with naked eyes in the existing simulation teaching training field is solved, and immersed naked-eye 3D interaction effect is realized.

Description

technical field [0001] The invention relates to the field of virtual simulation teaching and training rooms, in particular to a naked-eye 3D immersive interactive method and system based on a simulation teaching and training room. Background technique [0002] Virtual simulation: simulation technology, a technology that uses one system to imitate another real system; virtual simulation is actually a computer system that can create and experience a virtual world; this virtual world is generated by a computer and can be a reproduction of the real world or It can be an imaginary world, where users can interact naturally with the virtual world through various sensing channels such as vision, hearing and touch; it creates a 3D virtual world that reflects the changes and interactions of physical objects in real time for users in a simulated way. world, and provide users with a three-dimensional interface for observing and interacting with the virtual world through auxiliary sensin...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G02B27/22G02B5/02G06F3/01G06T15/00
CPCG02B5/02G06F3/013G06F2203/012G06T15/005G02B30/26
Inventor 伍玫金重洋张翠
Owner 河南新汉普影视技术有限公司
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