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Game data transmission method and device

A technology of game data and transmission method, applied in the field of data transmission, can solve problems such as increased cost, large data traffic consumption, game freeze and so on

Active Publication Date: 2018-04-20
HANGZHOU ELECTRONICS SOUL NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The inventors have found through research that when playing online games, data packet transmission is required to achieve data interaction. When transmitting data packets, game data usually needs to be packaged and configured before transmission, which will cause excessive consumption of data traffic in the process of transmitting data packets. large, causing game freezes and increasing the cost for users to play online games

Method used

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  • Game data transmission method and device
  • Game data transmission method and device
  • Game data transmission method and device

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Embodiment Construction

[0053] Existing online network games are usually played on a terminal device associated with a server. During game play, real-time data transmission is required between the terminal device and the server for data interaction. At present, the commonly used game data transmission method is through UDP packet compression or Huffman encoding. In the process of these two kinds of data packaging, configuration data needs to be set, and the data packet after data configuration will have a re-encoded tree. structure, which will cause the game data packets to consume too much data traffic during the transmission process between the terminal device and the server, which will cause game lag and increase the cost of users playing online games.

[0054]Based on this, the purpose of the present invention is to provide a game data interaction method to solve the problem that the above game data package is too large due to configuration data, consumes too much data traffic, causes game lag and...

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Abstract

The invention relates to the technical field of data transmission, and in particular to a game data transmission method and device. The game data transmission method is applied to a first terminal, and the first terminal is associated with a second terminal. The method includes the steps of obtaining a coding tree stored by the first terminal, loading to obtain an initial coding tree, acquiring game data generated in a game process, encoding the game data by the initial coding tree, and sending the encoded game data to the second terminal. By means of the method, the problem of excessive datatransmission traffic consumption caused by the fact that the game data needs to be packaged and configured for transmission when the game data is transmitted is effectively avoided.

Description

technical field [0001] The present invention relates to the technical field of data transmission, in particular to a game data transmission method and device. Background technique [0002] The online game industry is a new sunrise industry. After rapid development in recent years, China's online game industry is now in the growth stage and is rapidly moving towards the mature stage. In the development process of China's entire network economy, it has grown from scratch to become an important part of China's network economy. [0003] The inventors have found through research that when playing online games, data packet transmission is required to achieve data interaction. When transmitting data packets, game data usually needs to be packaged and configured before transmission, which will cause excessive consumption of data traffic in the process of transmitting data packets. large, which in turn causes game freezes and increases the cost for users to play online games. Cont...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/30H04L29/06
CPCA63F13/30A63F2300/537A63F2300/40H04L67/131
Inventor 向辰瀚
Owner HANGZHOU ELECTRONICS SOUL NETWORK TECH