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Data processing method, device and equipment and computer readable storage medium

A data processing and data technology, applied in the computer field, can solve problems such as target bone distortion pose model, distortion, etc., to achieve the effect of solving muscle distortion and satisfying artistic needs

Active Publication Date: 2020-06-16
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In view of the shortcomings of the existing methods, this application proposes a data processing method, device, electronic equipment and computer-readable storage medium, while avoiding adding additional sub- In the case of bones, it is used to solve the problem of distortion of the target bone distortion pose model caused by the Twist movement of the target bone

Method used

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  • Data processing method, device and equipment and computer readable storage medium
  • Data processing method, device and equipment and computer readable storage medium
  • Data processing method, device and equipment and computer readable storage medium

Examples

Experimental program
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Effect test

Embodiment 1

[0074] The embodiment of the present application provides a data processing method, which is applied to the server. The schematic flow chart of the method is as follows Figure 4 As shown, the method includes:

[0075] S101. Obtain data of a target bone distortion pose of an animation character.

[0076] Optionally, during the running phase of the game, the target bone distortion pose of the animation character is obtained in real time, and the data of the target bone distortion pose of the animation character is used to characterize the target bone distortion pose of the animation character.

[0077] S102. Perform attitude-driven processing on the data of the target bone distortion pose, the predetermined data of the original bone distortion pose, and the predetermined data of the original bone distortion pose model to determine the first pose data. The original bone distortion pose corresponds to the original bone distortion pose model.

[0078] Optionally, the original sk...

Embodiment 2

[0130] Based on the same inventive concept, the embodiment of the present application also provides a data processing device, which is applied to a server. The structural diagram of the device is shown in Figure 9 As shown, the data processing device 60 includes a first processing module 601 , a second processing module 602 and a third processing module 603 .

[0131] The first processing module 601 is used to acquire the data of the target bone distortion posture of the animated character;

[0132] The second processing module 602 is used to perform pose-driven processing on the data of the target bone distortion pose, the data of the predetermined original bone distortion pose, and the data of the predetermined original bone distortion pose model to determine the first pose data, the original bone distortion Pose corresponds to the original bone warp pose model;

[0133] The third processing module 603 is configured to perform the first skinning process on the first postur...

Embodiment 3

[0148] Based on the same inventive concept, the embodiment of the present application also provides an electronic device, the schematic structural diagram of which is as follows Figure 10 As shown, the electronic device 6000 includes at least one processor 6001, a memory 6002 and a bus 6003, and at least one processor 6001 is electrically connected to the storage 6002; the memory 6002 is configured to store at least one computer-executable instruction, and the processor 6001 It is configured to execute the at least one computer-executable instruction, so as to execute the steps of any data processing method provided in any one of the first embodiments of the present application or any optional implementation manner.

[0149] Further, the processor 6001 may be FPGA (Field-Programmable Gate Array, field programmable gate array) or other devices with logic processing capabilities, such as MCU (Microcontroller Unit, micro control unit), CPU (Central Process Unit, central processin...

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Abstract

Embodiments of the invention provide a data processing method, device and equipment, and a readable storage medium. The method comprises the steps of obtaining data of a target skeleton distortion posture of an animation character; conducting posture driving processing on the data of the target skeleton distortion posture, the data of the predetermined original skeleton distortion posture and thedata of the predetermined original skeleton distortion posture model, determining first posture data, wherein the original skeleton distortion posture corresponds to the original skeleton distortion posture model; and performing first skin processing on the first attitude data, and determining data of a target skeleton distortion attitude model corresponding to the target skeleton distortion attitude, the data of the target skeleton distortion attitude model being used for constructing the target skeleton distortion attitude model. According to the method, the problem of muscle distortion caused by target skeleton distortion in skeletal animation is solved under the condition of avoiding adding extra sub-skeletons, and the target skeleton distortion posture model of the animation characterunder the target skeleton distortion posture can be flexibly and visually manufactured in real time.

Description

technical field [0001] The present application relates to the field of computer technology, and in particular, the present application relates to a data processing method, device, device, and computer-readable storage medium. Background technique [0002] In the production of game animation or film and television animation, it is often necessary to determine the different appearances of the character through the skeletal pose Pose of the animated character. Such as figure 1 As shown, the skeleton of the human body rotates along the axis of the skeleton, which is called the Twist movement of the skeleton. [0003] Skeletal Twist movement can cause some problems, such as elbow muscle twisting. Such as figure 2 As shown, the bone is rotated 70 degrees inward along the axis, and the muscles are obviously twisted. Such as image 3 As shown, in order to solve the problem of obvious muscle distortion, the rigger often adds additional sub-skeletons on the arm along the axis of...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/40
CPCG06T13/40
Inventor 刘杰张华李静翔
Owner TENCENT TECH (SHENZHEN) CO LTD