Real object interaction method and system for real-time fusion of virtual and real objects
An interaction method and technology for virtual objects, which are applied in the field of physical interaction methods and systems for real-time fusion of virtual and real objects, and can solve problems such as complex construction processes.
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[0055] The present disclosure will be further described below in conjunction with the accompanying drawings and embodiments.
[0056] It should be noted that the following detailed descriptions are exemplary and intended to provide further explanation of the present disclosure. Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this disclosure belongs.
[0057] It should be noted that the terminology used herein is only for describing specific embodiments, and is not intended to limit the exemplary embodiments according to the present disclosure. As used herein, unless the context clearly indicates otherwise, the singular is intended to include the plural, and it should also be understood that when the terms "comprise" and / or "comprise" are used in this specification, they mean There are features, steps, operations, means, components and / or combinations thereof.
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