Seat for controlling VR first-person viewing angle main body and control method
A first-person and seat technology, applied in the field of VR (virtual reality) human-computer interaction, can solve problems such as limited range of motion of the user, user motion sickness, asynchrony, etc., and achieve light weight, low cost, and small size small effect
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[0069] like figure 1 or 5, the rotary support unit (2) includes a rotary encoder (11), a rotary bearing (12), a liftable support rod (13), a conductive slip ring (14), and a base (15); the above is based on Invented the specific basic structure of the rotating support unit;
[0070] More specifically, the rotating part of the rotating bearing (12) is fixedly connected with the seating unit (1 or 3); the fixed part of the rotating bearing (12) is fixedly connected with the liftable support rod (13); the rotating The rotating part of the encoder (11) is fixedly connected with the riding unit (1 or 3); the fixed part of the rotary encoder (11) is fixedly connected with the liftable support rod (13); the conductive slip ring (14) The rotating part is fixedly connected with the riding unit (1 or 3); the fixed part of the conductive slip ring (14) is fixedly connected with the liftable support rod (13); the lower end of the liftable support rod (13) is connected with the base (15) ...
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