Collimation virtual image visual system geometric deformation measurement method
A technology of geometric deformation and measurement method, which is applied in the field of collimation virtual image vision, can solve the problems of difficult to form specifications and strict written requirements for engineering experience, flight simulator imaging distortion, and large differences in adjustment effects, so as to improve the collimation virtual image. Display quality, easy installation and debugging, and efficient formation
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[0029] The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only a part of the embodiments of the present invention, but not all of the embodiments.
[0030] A method for measuring geometric deformation of a collimated virtual image visual system, comprising the following measurement steps:
[0031] S1. Establish a 5°×5° standard lattice, set up theodolites at the left and right eye points, and generate a 5°×5° standard lattice according to the design eye points; in step S1, the level of the 5°×5° standard lattice is 0 The ° line is the intersection line of the left and right central slopes of the cockpit, passing through the design eye point and the Mylar membrane, and the central slope is horizontally rotated 30° to the right around the vertical line where the design eye point is located...
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