Virtual reality integrated system based on action capture

A motion capture and virtual reality technology, applied in the field of virtual reality integrated systems, can solve the problems of low immersion and interactivity of virtual reality technology, large influence of light intensity on accuracy, and relatively high requirements for optical environment, achieving light weight, Low cost and flexible configuration

Active Publication Date: 2017-05-10
隋文涛 +1
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  • Abstract
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  • Application Information

AI Technical Summary

Problems solved by technology

But there are also the following problems: the whole system is complex, requiring multiple high-speed cameras and computing platforms, and the system is expensive; the system lock is cumbersome, and can only capture the movement of objects overlapping cameras, and when the movement is more complex, the logo is easy to confuse and block , resulting in erroneous ...

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  • Virtual reality integrated system based on action capture
  • Virtual reality integrated system based on action capture
  • Virtual reality integrated system based on action capture

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Embodiment Construction

[0038] The present invention will be further described in detail below in conjunction with the drawings and specific preferred embodiments.

[0039] Such as figure 1 As shown, a virtual reality integrated system based on motion capture includes an inertial motion capture device, an indoor positioning device, a virtual reality device, a data glove device, an electronic simulation gun device, and a backpack computer device. The inertial motion capture device, the indoor positioning device, the virtual reality device, the data glove device and the electronic simulation gun device are all wirelessly connected to the backpack computer device. Wireless connection communication methods include but are not limited to Bluetooth, Zegibee, WIFI, 2.4Ghz communication.

[0040] The inertial motion capture device includes several motion capture modules that can all be fixed on the human body. The number of motion capture modules can be arbitrarily selected according to the situation, and can be...

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Abstract

The invention provides a virtual reality integrated system based on action capture. The system comprises an inertial action capture device, an indoor positioning device, a virtual reality device, a data glove device, an electronic imitation gun device and a backpack computer device; and a first Calman filter is built in the backpack computer device. The inertial action capture device comprises a plurality of action capture sensors; the indoor positioning device is a UWB indoor positioning system; the data glove device comprises a glove body and a plurality of hand joint posture sensors; the electronic imitation gun device comprises an electronic imitation gun and an electronic imitation gun data collection sensor; and each of the action capture sensor, the hand joint posture sensors and the electronic gun posture sensor comprises a three-axis MEMS acceleration sensor, a three-axis MEMS angular velocity sensor, a three-axis MEMS magnetometer, a data filter sensor and a microprocessor with a built-in second Calman filter. The virtual reality integrated system provided by the invention can realize omnibearing interaction of people in the real world with the virtual environment and improve the immersion and the interactivity of the virtual reality system.

Description

Technical field [0001] The invention relates to the field of micromachines (MEMS) and virtual reality, in particular to a virtual reality integrated system based on motion capture technology. Background technique [0002] The posture tracking and restoration technology of moving objects has been widely used in various fields, especially in aerospace and navigation, human body motion posture modeling and other fields. Currently commonly used motion capture technologies mainly include optical motion capture technology and motion capture based on inertial sensors, which are introduced as follows: [0003] Optical motion capture technology: usually attach multiple reference balls / points to the moving target, adopt multiple high-speed cameras and arrange them around the object to be measured, so that the moving range of the object to be measured is in the overlap area of ​​the camera, and the target is acquired through video recognition technology The body refers to the trajectory of t...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/011G06F3/014Y02D30/70
Inventor 隋文涛李秀丰周清孔令涛
Owner 隋文涛
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