Super-sampling light ray tracking method for multiplexing scene point light source visibility
A technology of ray tracing and scene points, which is applied in the field of virtual 3D scene rendering, can solve time-consuming problems and achieve the effect of reducing time overhead and saving testing expenses
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[0026] In order to make the features and advantages of the method more clear, the method will be further described below in conjunction with specific embodiments. In this embodiment, consider the following three-dimensional scene of a virtual room: a table and a chair are placed in the room, objects such as fruits, metal teapots, and porcelain cups are placed on the table, and a mirror is hung on each of the four walls of the room , with a point light on the ceiling of the room illuminating the 3D scene downward. The CPU of the computer system is Intel(R) Xeon(R) CPU E3-1225v3@3.20GHz, the memory is Kingston 8GB DDR3 1333, the hard disk is Buffalo HD-CE 1.5TU2; the computer operating system is Windows 7, and the software programming tool is VC+ +2010.
[0027] The technical solution of the present invention is achieved in the following way: a supersampling ray tracing method for multiplexing the visibility of scene point light sources, characterized in that the required data ...
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