GPU-oriented texture buffer data storage TLM model based on SystemC and an implementation structure thereof
A texture data and data storage technology, applied in the field of GPU texture buffer data storage TLM model and implementation structure, can solve the problems of reducing GPU storage speed, security, reliability, security risks, etc., to improve access speed, The effect of improving work efficiency
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[0030] See also figure 1 and figure 2 , figure 1 A schematic structural diagram of a SystemC-oriented GPU texture buffer data storage TLM model provided for the embodiment of the present invention; figure 2 A schematic structural diagram of another SystemC-oriented GPU texture buffer data storage TLM model provided by an embodiment of the present invention.
[0031] The present invention realizes the hardware modeling facing GPU texture buffer data storage by adopting SystemC language and TLM (transformation level modeling, transaction level modeling) method, System C is a kind of software / hardware collaborative design language, a kind of new system A level modeling language, which includes a series of C++ classes and macros, and provides an event-driven simulation core, enabling system designers to simulate parallel processes with C++ lexical syntax. Each operation in the model is realized by SystemC language. In addition, each functional module in the model communicates...
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